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Posted: 25 Jul 2005, 21:50
by GrOuNd_ZeRo
Amazing screenshots there :shock:

Yeah, I definitly want to get rid of the OTA textures, would it be a copyright infringement if I still kept the OTA texture filenames? so I wont have to retex all those units and just change the textures in use to something different, albeit similar.

Posted: 25 Jul 2005, 22:13
by Gnomre
I don't think it would be if they shared names...

I made a set of logo textures you're welcome to use. They're in the art forum somewhere... I think in a topic by smoth.

Posted: 26 Jul 2005, 20:07
by aTTacK
repost^^
Image

Posted: 27 Jul 2005, 07:01
by maestro
I did notice the Smerch texturing messed up (Smerch dont have a glass nose)
Also what is the ideal number of texture/unit ? Had the limited number of texture problem fixed ?

Posted: 27 Jul 2005, 20:06
by GrOuNd_ZeRo
Hey Maestro, this is just an effect of the lightning lighting up the front of the Smerch, it looks just fine most of the times, just in some angles units look kind of odd, mainly due to the quad faces on units and such.