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Re: [WIP] Rough draft of Spring Lua Guide

Posted: 16 Aug 2011, 09:56
by knorke
why did you "hide" your post in here? ;)
If you used Spring for your PhD that would be interessting to read about.
well, if you are still around...
0bliter8or wrote:for testing the parameters of widget call ins as some of them don't seem to match the documentation.
After logging in, everybody can edit the wiki. So feel free to correct mistakes!

Re: [WIP] Rough draft of Spring Lua Guide

Posted: 16 Nov 2011, 03:30
by 0bliter8or
I have been looking at the Widget.lua and Gadget.lua to confirm call ins and action handlers for widgets and gadgets. In the attached PDF is the list of function definitions i found in the current guide compared to what i found in the widget and gadget files. also included are some additional comments in regards to the mechanics of certain call ins and return values and their effects (from my interpretation of the code). I hope it makes sense, and can be used to update the current guide.

Re: [WIP] Rough draft of Spring Lua Guide

Posted: 16 Nov 2011, 04:00
by SpliFF
Thanks for those updates. My guides badly need updating and since I've resumed work on my mod and 84.0 is about to be released the timing is pretty good.

The Spring Wiki is the best source of up-to-date info so I'll be retiring the reference sections of these guides and migrating tables like this to the wiki where they can be updated by the community to keep pace with engine changes. My guides will focus more on usage examples and indepth discussion of techniques and processes.

Re: [WIP] Rough draft of Spring Lua Guide

Posted: 16 Nov 2011, 17:05
by knorke
yes, please pushlish on the wiki instead.
Callins & funcitions already have pages that "only" need to be completed. For the handler stuff simply create a new page.

Re: [WIP] Rough draft of Spring Lua Guide

Posted: 16 Nov 2011, 19:47
by FLOZi
In the vain hope jK sees these posts, what is ETA on new sprocket handler?