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Re: 32 Players
Posted: 09 May 2008, 02:10
by REVENGE
April fools has already passed.
Re: 32 Players
Posted: 21 May 2008, 16:50
by LBPB
Freedom !
Re: 32 Players
Posted: 28 May 2008, 12:27
by Comp1337
PRO_rANDY wrote:reduce max players to 2 gogo
I was going to say that
why doesn't anyone ever want to play 1v1 .(
Re: 32 Players
Posted: 28 May 2008, 22:13
by Day
Because teamgames are more skilled obv
Re: 32 Players
Posted: 02 Oct 2008, 19:03
by Marmoth
Not even for lag reasons and gameplay interest, i find big games (more than 10 player) a bad thing for 3 reasons:
1. Chance that a player disturb others (leave (ingame or just before start), desynch, play very bad, draw on the whole screen, long map download etc.) increase drastically: more potential disturbing player, and more players disturbed each time it occurs.
2. More players = more time needed to load a game = more wait.
3. More players in a game = less games = less diversity.