Re: Complete Annihilation spam statistics (+ mod/map stats)
Posted: 12 Apr 2008, 23:56
Im suggesting it'd look better with a monkey in it
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Failure.tombom wrote:look at this thred ca fanboy posts crap ... what the fuck do you expect ??? why r they allowed hereLOrDo wrote:lol Trademark, your stat pages fail in all aspects, I hope you didnt spend more then 5 minutes on that bullshit.
ba has more than 8 balanaced units lol if u cant see that
keep playin ur umbalanced crap fanboy
The same way other mods adverstise, namely some method that does not involve game developers and lobby mods constantly spamming annoying crap.manored wrote:Failure.tombom wrote:look at this thred ca fanboy posts crap ... what the fuck do you expect ??? why r they allowed hereLOrDo wrote:lol Trademark, your stat pages fail in all aspects, I hope you didnt spend more then 5 minutes on that bullshit.
ba has more than 8 balanaced units lol if u cant see that
keep playin ur umbalanced crap fanboy
I know spam on main is bad, but in what other way may there be propraganda? :) maybe on loadscreens?
But the spam in #main is annoying.manored wrote:The other mods adverstise? :)
Really I see very little propaganda from any mod beside on main or on the forums, but I bet that most players dont read the forums (only the smarter ones :) ) what makes it a bit unnefective...
Nothing is perfect :) We could try to find other places to place mod adds tough... Loadscreens? :)Felix the Cat wrote:But the spam in #main is annoying.manored wrote:The other mods adverstise? :)
Really I see very little propaganda from any mod beside on main or on the forums, but I bet that most players dont read the forums (only the smarter ones :) ) what makes it a bit unnefective...
That said, I couldn't care less about #main, I never read it anyways unless I'm drunk.
Google Ads?manored wrote:Nothing is perfect :) We could try to find other places to place mod adds tough... Loadscreens? :)Felix the Cat wrote:But the spam in #main is annoying.manored wrote:The other mods adverstise? :)
Really I see very little propaganda from any mod beside on main or on the forums, but I bet that most players dont read the forums (only the smarter ones :) ) what makes it a bit unnefective...
That said, I couldn't care less about #main, I never read it anyways unless I'm drunk.
How many people have suffered physical or property damage due to CA spam? How many have been muted or banned in lobby for criticizing or refusing to play CA? Which of the most popular maps work exclusively with CA? TV and radio routinely run the exact same ads for weeks, has this ever been labeled as forcing?SiN wrote:I find it actually cruel to shove this down newcomer's throats. Let them play what they want to play, try what they want to try. Not be basically forced into CA.
You could say "Advertising isn't forcing", But the way they've been doing it, and at the rate, it really is.
Then you dont chat much at #main.Jamuk426 wrote:Do any of your conversations ever get interrupted by CA advertisements? Or do you just not like to see stuff about CA in the main?
Ive got interrupted many times by CA spam, and he just keeped repeating it like it was some sort of bot just to annoy us o_OJamuk426 wrote:I've only ever seen CA ads when no one was talking, but if you have experienced otherwise, say so. That is the only way you can prove that they are causing problems by advertising.
Thats not a solution, i dont want to miss any messages (only CA spam), or it would look confusing when people are replying at his messages which i cant see, or replying to my messages.Jamuk426 wrote:If you just don't like reading it, then put them on ignore and stop making a big fuss about it, because I don't want to have to put you on ignore.
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1. 082 - yeah
2. 070 - :D
3. 067 - what
4. 067 - xD
5. 057 - lol
6. 056 - yes
7. 048 - no
8. 048 - wtf
9. 039 -
10. 028 - ya
11. 027 - rotfl
12. 025 - yeah...
13. 024 - why
14. 024 - XD
15. 022 - crap page
16. 019 - etc
17. 019 - hmm...
18. 018 - oh...
19. 016 - yea
20. 016 - nah
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