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Posted: 29 Sep 2007, 22:17
by SwiftSpear
Caydr wrote:6 hours gameplay isn't worth $70, regardless of any other considerations. Multiplayer's nice of course, but without the possibility of mods I'd have hard time sticking with it for very long.

Consider how elaborate and well-designed Half-Life 1/2/ep1 are. The levels are just massive. If Halo 3 is "all about the multiplayer", there'd better be a couple hundred maps and alternate gameplay modes available, since that's the only way to make them equivalent. I heard that there were like 15 maps or something in H3? For the amount of time it was worked on, and with the emphasis being so strongly on multiplayer, it's insulting to our intelligence to claim that the developers were really trying their best.
They're going to sell you all the new maps later. DURRRRR

Posted: 29 Sep 2007, 23:11
by Neddie
Also, the official maps are raw images, so each is in the hundreds of MB range.

Posted: 30 Sep 2007, 01:06
by smoth
Caydr wrote:6 hours gameplay isn't worth $70,
don't play on easy then.
Caydr wrote:Multiplayer's nice of course, but without the possibility of mods I'd have hard time sticking with it for very long.
Forge....

I actually played for 3 hours last night with the rocket racers game rules that was fun as hell.
Caydr wrote:If Halo 3 is "all about the multiplayer", there'd better be a couple hundred maps and alternate gameplay modes available, since that's the only way to make them equivalent.
Again forge. Also halo 3s game rules are pretty flexible. I loved the pirates territories game version.
Caydr wrote: I heard that there were like 15 maps or something in H3? For the amount of time it was worked on, and with the emphasis being so strongly on multiplayer, it's insulting to our intelligence to claim that the developers were really trying their best.
Yeah, those levels are very well designed with tons of detail. The new zanzibar impressed the f*ck out of me.

Play it caydr, you will find a lot of this isn't true. Most of the hardcore griefers are people who are later found to have not even played the game. It is just the console versus console internet culture.

Posted: 30 Sep 2007, 01:44
by Sheekel

Posted: 30 Sep 2007, 04:33
by Panda
:-) I'm still enjoying shooting the creatures in the head when they say things like, "You're a bad person," in their taunting creature way, the neat graphics, and how some of the creatures can do things like retreat some to draw you out into the open. I the soundtrack really fits well with the story too. It's fun to listen to.

I really liked the Red vs. Blue episodes when one of the characters falls in love with the tank, the characters explore Caboose's mind, and that time when church becomes a ghost. I ought to watch that series again.

Posted: 30 Sep 2007, 04:53
by Peet
I still haven't played or seen it, but am already disappointed. It runs at 1138x640 (which is NOT a HD resolution, despite their adamant marketing) resolution and then upscales, anti-antialiasing if you will. Either the rendering code has become hopelessly inefficient, or the effects are ludicrously awesome. I hope it's the latter.

Either way, I sure as hell won't be getting a 360 to play this, I'd rather wait until they finally release it for pc so I can play it on some real hardware and not some overpriced overheating piece of crap of limited function, that plays modern games at a lower resolution than my Celeron+Intel graphics did for its own era.

Posted: 30 Sep 2007, 09:38
by smoth
I wonder why it is that you people care about these resolution quotas more then you do having a good time?

Posted: 30 Sep 2007, 09:39
by Neddie
A good time? I have my SNES running through my USB interface to direct input.

Posted: 30 Sep 2007, 19:50
by Peet
smoth wrote:I wonder why it is that you people care about these resolution quotas more then you do having a good time?
Well when I want to play a fun game with gimped graphics, I just play Unreal 1 and Deus Ex ;)

To clarify, I'm not a "hater", I've been a fan of the halo series for quite some time...it just bugs me that the xbox 360 resolution is lower than what I played halo 1 at on a POS pc.

Posted: 02 Oct 2007, 03:09
by smoth
ok sure... pete.. if it looked shitty would I play it? think about who you are talking to.

Posted: 02 Oct 2007, 03:14
by Peet
Heh, point taken :)

Posted: 02 Oct 2007, 09:16
by rattle
According to Bungie it's 1152x640 (18:10) because they needed a second framebuffer for HDR lighting. I don't quite get what the resolution was reduced for... wait, it's a console. Consoles suck! That's why. :P

Lets hope they're no vista nazis again if it gets released for PC.

Posted: 03 Oct 2007, 22:14
by Quanto042
rattle wrote:According to Bungie it's 1152x640 (18:10) because they needed a second framebuffer for HDR lighting. I don't quite get what the resolution was reduced for... wait, it's a console. Consoles suck! That's why. :P

Lets hope they're no vista nazis again if it gets released for PC.
Of course they will be vista nazis. DUURRR
They are capitalizing on their Xbox audience. Us die-hard XP users will be left in the cold.

Posted: 04 Oct 2007, 05:47
by DZHIBRISH
I feel another desperate cry about the power of hype and the stupidity of the masses approaching if i see any more halo fanboys/girls trying to explain why Halo is worth 70 bucks.

Posted: 04 Oct 2007, 05:50
by smoth
raising the cost with each post?

Image

Posted: 04 Oct 2007, 10:03
by Sleksa
I feel another desperate cry about the power of hype and the stupidity of the masses approaching if i see any more halo fanboys/girls trying to explain why Halo is worth 70 bucks.
Go cry in your bed instead of this topic

Posted: 04 Oct 2007, 10:33
by Neddie
Sleksa wrote:
I feel another desperate cry about the power of hype and the stupidity of the masses approaching if i see any more halo fanboys/girls trying to explain why Halo is worth 70 bucks.
Go cry in your bed instead of this topic
Hey now!

Posted: 04 Oct 2007, 11:01
by smoth
beds are comfy!

Posted: 04 Oct 2007, 19:20
by DemO
The Halo franchise generally appeals to people who are total/relative newcomers to the FPS genre, whereas people who have played FPS games for years tend to have an inbred hatred to it.

Logical conclusion:

Halo is for noobs

And yeah, in terms of depth of control, Mouse/Keyboard will always be superior control scheme to analogue sticks for FPS titles. The mere fact that you can't, for example, "flick" or "twitch" aim/fire removes a lot of depth from the gameplay, and thus also inhibits the skill range in competitive play.

Still, wouldnt surprise me if Halo 3 or UT3 gets taken up as a major competitive esport title on consoles in the near future. The industry wants to grab on to as much of the casual market as it can so it can PRINT TEH MONIES and expand. Personally I don't like the trend of console games being much more successful in terms of popularity and interest, and it's almost definately going to continue this way.

PC has seen its hay-day for gaming. Consoles are the future, even though I hate to accept it.

At least theres some comfort to be found in observing that consoles are on the road to becoming PC's in their own right, only minus the upgradeability and all the extras that come with a PC Operating System such as windows/linux.

Posted: 04 Oct 2007, 19:35
by Harbinger
DemO wrote:The Halo franchise generally appeals to people who are total/relative newcomers to the FPS genre, whereas people who have played FPS games for years tend to have an inbred hatred to it.
Generally perhaps, but I've played every decent fps since Doom and I love Halo, on both the xbox and pc.