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Posted: 10 Aug 2007, 05:50
by Peet
Eh, there are certain channels remaining nowadays that have a large amount of competence and sense of community, as well as the integration of some new players who aren't asshats.
Posted: 10 Aug 2007, 06:39
by Neddie
Peet wrote:Eh, there are certain channels remaining nowadays that have a large amount of competence and sense of community, as well as the integration of some new players who aren't asshats.
Truth is written in the words of a madman.
Posted: 10 Aug 2007, 07:22
by SwiftSpear
Can I join?
Posted: 10 Aug 2007, 07:23
by j5mello
no cause then we can't have any fun...

Posted: 10 Aug 2007, 07:27
by Peet
neddiedrow wrote:Peet wrote:Eh, there are certain channels remaining nowadays that have a large amount of competence and sense of community, as well as the integration of some new players who aren't asshats.
Truth is written in the words of a madman.
lol thanks Neddie <33
Posted: 10 Aug 2007, 07:38
by j5mello
i don't know Peet i think Neddie got it right... i mean anyone who plays Simbase realizes it as soon as they see the Annihilator MkII fire

Posted: 10 Aug 2007, 17:10
by LathanStanley
FoeOfTheBee wrote:Back in the old days, when 30 players in the lobby was a record, there was a sense of community and a level of competence that we just don't have anymore. Might be nice to have an old-timer's channel for those of use that remember version .4, the old lobby, and gunships burrowing through terrain. We could lean back in our rocking chairs, play xta with the original low-poly models, and reminisce about that one time we almost beat SJ.
I was around right at the end of all that, right when it started to go to a popularity contest pissing contest...

Posted: 11 Aug 2007, 04:22
by manored
I dont think spring haves enough players for us to be able to harvest enough "good people" to make a comunity where its possible to play anytime of the day. Having to wait 3 hours for someone to join its not very fun :)
Beside, the "bad people" would start to be invade the "good people" zone, and I dont think we would be able to stop then.
Posted: 12 Aug 2007, 20:52
by Aurora
Unless we have admins that rate people and decide how decent they are... then we could have a "minimum decency level" setting for servers
Posted: 12 Aug 2007, 21:22
by Peet
JJ45 wrote:Unless we have admins that rate people and decide how decent they are... then we could have a "minimum decency level" setting for servers
Yay moar elitism!
Posted: 12 Aug 2007, 21:47
by NOiZE
Maybe someone could make a real good ladder system?
meh just an idea.
Posted: 12 Aug 2007, 23:24
by LOrDo
lol.
I'm all for the 1337ists going and making their own little channel. Mabye it would keep their bullshit out of the rest of spring?
Posted: 13 Aug 2007, 00:42
by manored
JJ45 wrote:Unless we have admins that rate people and decide how decent they are... then we could have a "minimum decency level" setting for servers
It would be a nice idea if wasnt for the few thousands of possible problems that invaded my mind then I tough about it... :)
Posted: 14 Aug 2007, 09:36
by Tired
Don't quote me on this, but I'm pretty sure it was on the day that smoth released the first Gundam. Oo
Posted: 14 Aug 2007, 09:55
by LOrDo
I would have guessed the day speedmetal was released.

Posted: 14 Aug 2007, 11:52
by Moop
NOiZE wrote:Maybe someone could make a real good ladder system?
meh just an idea.
How about a Galactic War like from the Boneyard days? When you join the war you are choose a side (arm/core). You are presented with a map of the universe that shows which sides own what planets and which are in contention. When a player chooses to play a game, the Galactic War system pairs him up depending on what planets are in contention. For example, if a crystal world was in contention but dominated mostly by arm forces, the system would pair players into a Crystal World map maybe 1 Core vs 2 Arm players or 2 Core players vs 3 Arm players, ect. It shouldn't be too hard to implement since basically, its just a fancy pairing system with a nice graphical display.
Posted: 14 Aug 2007, 18:18
by manored
I think the war wouldnt be really fun because the sides would have no organization at all, and with the amount of players we would have I think that the stronger side would always win...