Page 3 of 4

Re: 8 skyboxes uploaded for general usage.

Posted: 07 Mar 2008, 07:52
by Warlord Zsinj
Hrm - how did you do those planets?

I think some of them, particularly the ones in the third and second last shot could perhaps do with a little bit more 'realistic' feeling. They look a bit like hovering spheres rather then nearby planets.

The planet in the last shot is far more realistic, and heaps better - though I don't like the greenish halo.

There are some really nice planet tutorials out there - like this one.

Re: 8 skyboxes uploaded for general usage.

Posted: 07 Mar 2008, 07:56
by smoth
that is photoshoping a planet I am using bryce 3d. the first shot was an earlier skybox before I got the newer better sky. I have not gone back to further improving my skies as I have been too busy.

Re: 8 skyboxes uploaded for general usage.

Posted: 07 Mar 2008, 08:10
by Warlord Zsinj
I think I'm not fully understanding how skyboxes work. I thought they were flat maps wrapped around a sphere or cube?

Are you able to go back and edit a L3DT render with photoshop later?

Anyway, I understand the 'too busy' thing all to well.

Re: 8 skyboxes uploaded for general usage.

Posted: 07 Mar 2008, 08:20
by smoth
http://spring.clan-sy.com/wiki/Skyboxcreation
:)

If you look closely at the pictures you will notice the slight warp. that is done by the render make a cube appear to be a sphere.

Re: 8 skyboxes uploaded for general usage.

Posted: 11 Mar 2008, 19:04
by Otherside
love ur skyboxes use them in all my maps..

some stuff id like to see wen u have time ofc

is a nice dark stormy skybox (for wen the rain/storm lua gadget works)

and anything with cool colors and alien planets would be awesome :D

Re: 8 skyboxes uploaded for general usage.

Posted: 11 Mar 2008, 22:55
by Warlord Zsinj
A stormy skybox could indeed be very cool, especially if you used some sort of gaia/lua spawner to create some CEG lightning flashes in the clouds (not literal lightning that hits the ground, just light flashes in the sky, and perhaps a corresponding CEG groundflash)

Re: 8 skyboxes uploaded for general usage.

Posted: 20 Jul 2008, 20:59
by smoth
I added a new skybox for noize. Enjoy.

Re: 9 skyboxes uploaded for general usage.

Posted: 22 Jul 2008, 06:17
by Forboding Angel
Can we get this stuckified?

Re: 9 skyboxes uploaded for general usage.

Posted: 22 Jul 2008, 08:10
by Warlord Zsinj
The ooooweee one is gorgeous... How did you do it?

How do you get the exaggurated sense of perspective/depth of field?

Re: 9 skyboxes uploaded for general usage.

Posted: 22 Jul 2008, 15:50
by Peet
Yeah, this is definitely worth a sticky.

Re: 9 skyboxes uploaded for general usage.

Posted: 22 Jul 2008, 16:52
by smoth
I use bryce3d. There are tons of skybox tutorials on the interwebs. I need to try and play in the code. I hate only being one of me, someone build me a startrek transportation beam so that I can copy myself. GOD I NEED A CLONE ARMY!

Re: 9 skyboxes uploaded for general usage.

Posted: 22 Jul 2008, 18:44
by Machiosabre
need a skybox with giant commanders overlooking the game for the chess map :D

Re: 9 skyboxes uploaded for general usage.

Posted: 22 Jul 2008, 22:24
by smoth
I don't know if you lot have bryce3d but I could post my files. They have pre-saved cameras locked and ready to render should you want to make your own skybox renders.

I am not doing anything special really just playing around and familiar with bryce3d. I am sure there are others who could make even better looking skyboxes then what I have done.

Re: 9 skyboxes uploaded for general usage.

Posted: 27 Jul 2008, 11:39
by REVENGE
Ah Bryce, still win after all these years.

Re: 9 skyboxes uploaded for general usage.

Posted: 05 Oct 2008, 17:34
by rsslcs
how do you add a skybox? Is it just put with the smf&smt, or is it compiled with the rest of the map?

Re: 9 skyboxes uploaded for general usage.

Posted: 05 Oct 2008, 18:53
by smoth
rsslcs wrote:how do you add a skybox? Is it just put with the smf&smt, or is it compiled with the rest of the map?
[MAP]
{
Description=RiverValley by smoth;
TidalStrength=10;
Gravity=130;
MaxMetal=0.9;
ExtractorRadius=64;
MapHardness=800;
AutoShowMetal=1;

[ATMOSPHERE]
{
Skybox=cloudysunset.dds;
SkyColor=0 0 0;
FogColor=0.9 0.9 1;
FogStart=0.9;
CloudColor=0 0 0;

SunColor=1 1 1;
CloudDensity=0.3;

MinWind=1;
MaxWind=20;
}
[WATER]
{
WaterSurfaceColor=0 0.3 0.3;
WaterPlaneColor=0 0.05 0.15;
WaterBaseColor=0.4 0.6 0.8;
WaterAbsorb=0.6 0.6 0.6;
WaterMinColor=0.1 0.1 0.3;
WaterDamage=;
}
[LIGHT]
{
SunDir=1 0.5 1; //direction of sun (spring will normalize it later)(y component is upward)

GroundAmbientColor= 0.4 0.4 0.4; //ambient (non sun lit) color of ground (and grass trees etc)
GroundSunColor=1 1 1; //color of ground where fully sun lit (added to ambient)
GroundShadowDensity=0.7; //how far from the non shadowed to the ambient color stuff in shadow will go

UnitAmbientColor=0.4 0.4 0.4; //ambient (non sun lit) color of units (and wreckage etc)
UnitSunColor=0.95 0.9 0.9; //color of units where fully sun lit (added to ambient)
UnitShadowDensity=0.7;
SpecularSunColor=0.9 0.7 0.6; //how far from the non shadowed to the ambient color stuff in shadow will go
}
[TEAM0]
{
StartPosX=8028;
StartPosZ=1987;
}
[TEAM1]
{
StartPosX=2642;
StartPosZ=8131;
}
[TEAM2]
{
StartPosX=8704;
StartPosZ=7127;
}

}

Re: 9 skyboxes uploaded for general usage.

Posted: 05 Oct 2008, 21:05
by rsslcs
aaaah! Okaaay. shoulda known that.. er
thx!

Re: 9 skyboxes uploaded for general usage.

Posted: 14 Dec 2008, 12:55
by dizekat
3 quality cubic panoramas that I made a while ago.
Looks like that:
Image
license: please credit the original author (me), if asked where you got those, refer to me.

Re: 12 skyboxes uploaded for general usage. (56k warning)

Posted: 16 Dec 2008, 00:13
by smoth
Thanks for the contribution dizekat, I added a copy of your post with credit to you in the first post. I am glad to see others contributing around here(so it doesn't get lost in the thread). :mrgreen:

Re: 12 skyboxes uploaded for general usage. (56k warning)

Posted: 13 Aug 2009, 18:47
by 1v0ry_k1ng
how would one go about converting dizecats 6 jpegs into a skybox?