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Re: [WIP] - My TA re-modeling and re-design

Posted: 08 Oct 2008, 07:20
by smoth
Hoi wrote:The windgen jK showed is much better, a windgen isnt a masterpiece of engineering,with all kind of wires and stuff, especially not on the blades :wink:
nanites

Re: [WIP] - My TA re-modeling and re-design

Posted: 08 Oct 2008, 07:38
by rattle
MDV wrote:Scripts are completed (I hope).) Wait some time for full pack.
Hoi wrote:Want picture of when it's closed.
Image
why's the firepoint still inside of the barrel?

Re: [WIP] - My TA re-modeling and re-design

Posted: 08 Oct 2008, 13:41
by MDV
rattle wrote:why's the firepoint still inside of the barrel?
Already changed. :roll:
Nice windgen!

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 01:00
by BaNa
hay i like that windgen it looks cool. fuck modern clean looking aesthetics, who knows what post-post-post-post modernism will look like.

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 19:06
by Cremuss
yup yup

@ LordLemmi : Check the updated textures :)

@ jK : And ... ? : D

@ Warlord Zsinj : As usual, thx for your usefull comments :-) I've tried to take care about what you said !

@ Snipawolf : huhu =p

@ Hoi : I don't like the one jK showed :roll: Even if the main design of the texture may fit better to the wind gen feeling, I prefer my texture. I think jK's one lacks of details and pre-shading. And I don't like this "burned" aspect on the main cylinder. But it's more about feeling here.

@ MDV, BaNa : thx :)

Some tweakings... 'think the texture is done now, I like the way it looks ^^
http://fodb.darkstars.co.uk/files/sprin ... r/tex4.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex5.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex6.jpg

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 20:28
by MDV
But some criticism!
I think this and this need some work. Also I think that fans don't need such detalized textures. It must be a homogeneous material (What details can be at fans?) At distance it will look better.

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 20:55
by smoth
looks good, move on to the next model.

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 21:03
by Crayfish
I like it. Is nice.

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 21:19
by daan 79
you keep them comming and they all look good

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 22:55
by LordLemmi
Jup good work ! :)

Re: [WIP] - My TA re-modeling and re-design

Posted: 09 Oct 2008, 23:40
by Cremuss
Hi,

Textures files :
http://fodb.darkstars.co.uk/files/sprin ... rator1.tga
http://fodb.darkstars.co.uk/files/sprin ... rator2.tga
s3o file :
http://fodb.darkstars.co.uk/files/sprin ... erator.s3o
I've done a new UV map for the windgen so here is the new obj file.
http://fodb.darkstars.co.uk/files/sprin ... _fixed.obj
Nobody wants to make the scripts files ? :lol:
MDV ? :mrgreen:


Next one, fusion reactor.

gn ^^

Re: [WIP] - My TA re-modeling and re-design

Posted: 10 Oct 2008, 07:13
by Hoi
I guess scripts are already availible (ota ones)

Re: [WIP] - My TA re-modeling and re-design

Posted: 10 Oct 2008, 14:11
by MDV
Yeah, I'll make it. Try to create more interesting physics. 8)

Re: [WIP] - My TA re-modeling and re-design

Posted: 10 Oct 2008, 18:25
by rattle
The panels on the blades look out of place IMO

Re: [Download] - My TA units remake

Posted: 12 Oct 2008, 00:10
by Quanto042
That annihilator makes me cum buckets. It will be included in the next BOTA release! :D

moved

Re: [Download] - My TA units remake

Posted: 12 Oct 2008, 08:21
by Hoi
Here is a clean thread where you can download my units 100% working.
Plz keep this thread clear, I need comments and critics on my other thread, not this one :p

Re: [Download] - My TA units remake

Posted: 12 Oct 2008, 09:18
by overkill
Irony much?

Re: [Download] - My TA units remake

Posted: 12 Oct 2008, 13:20
by daan 79
lol hoi that comming from you

Re: [WIP] - My TA re-modeling and re-design

Posted: 17 Oct 2008, 03:05
by Cremuss
I've finally decided to post pic of the fusion' texture. I can't do something better without having critics :-)

Image
http://fodb.darkstars.co.uk/files/sprin ... ngame2.jpg
(this is ingame screenshots)

blender quick render:
http://fodb.darkstars.co.uk/files/sprin ... r/tex1.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex2.jpg
http://fodb.darkstars.co.uk/files/sprin ... r/tex3.jpg

gn !

Re: [WIP] - My TA re-modeling and re-design

Posted: 17 Oct 2008, 03:42
by overkill
I came.