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Re: Random WIP

Posted: 10 Jun 2009, 00:35
by LordLemmi
Image
Image

Some Ingame. Not Final at all. :mrgreen: :roll:

*Colour Version*
http://img197.imageshack.us/img197/653/screen002v.jpg

Re: Random WIP

Posted: 10 Jun 2009, 07:49
by manolo_
LordLemmi wrote:Newst Unit:
A Fortresstank dunno what side will get it :)

from far away:
pics
1144 Faces/Poly┬┤s
Model by Me ,
Uv / Texture map by Me

What do you think :)

when i saw it the first time, i thought it would be the arm fusion-reactor tank^^

Re: Random WIP

Posted: 10 Jun 2009, 07:52
by thesleepless
yeah i was thinking Mobile Metal Storage ^^

Re: Random WIP

Posted: 10 Jun 2009, 12:21
by Beherith
Wonderful work there!
Just one small nag: if the estore glows, could you add some residual glow to the texture around the yellow windows?

Re: Random WIP

Posted: 10 Jun 2009, 16:22
by LordLemmi
Beherith wrote:Wonderful work there!
Just one small nag: if the estore glows, could you add some residual glow to the texture around the yellow windows?
*Done* i show later :)

Re: Random WIP

Posted: 10 Jun 2009, 21:53
by LordLemmi
Sorry Doublepost.

Image

Arm Vehincle Plant, with white teamcolour :)
New Model + Texture

Re: Random WIP

Posted: 11 Jun 2009, 04:28
by Pxtl
Hawt secks.

Re: Random WIP

Posted: 11 Jun 2009, 05:52
by MR.D
Doesn't it close?

To me, the best part of any plant is watching it transform to when its in the build mode.

Re: Random WIP

Posted: 11 Jun 2009, 06:05
by Snipawolf
It's the "small things," man. A dynamic world is a whole hell of a lot more interesting than one with no movement.

Re: Random WIP

Posted: 11 Jun 2009, 10:40
by ralphie
does it build vehincles? :P

Re: Random WIP

Posted: 11 Jun 2009, 13:46
by MR.D
Doesn't matter if it builds gourmet grilled cheesesteak sandwiches, if it doesn't move, it doesn't groove.

When it really comes down to it, might as well just be a square box as far as function is concerned.
You just gotta have that eyecandy, especially on a static fixed unit like a factory.

Re: Random WIP

Posted: 11 Jun 2009, 14:40
by AF
QFT

Re: Random WIP

Posted: 11 Jun 2009, 18:54
by daan 79
That is better than every factory seen in spring even without the momevent

Impressive!

May need some colours to not have teamcolour to fuck it up tho.

Goodjob!

Re: Random WIP

Posted: 15 Jun 2009, 00:31
by LordLemmi
For a Secret Project :)
For all fans of Steampunk style ! :)

hehe this is a "Metal Extractor"

1314 Polys

Image
Side ^
Image
Front ^
Image
Top ^

No Teamcolor map/light/reflect or something else :) Just the Texture 1024x1024 for that thing :)

Re: Random WIP

Posted: 15 Jun 2009, 13:59
by [Krogoth86]
Nice - good to see you're moving a bit away from "the dark side of texturing"... :mrgreen:

Re: Random WIP

Posted: 15 Jun 2009, 14:08
by thesleepless
lordlemmi, i really like what you're doing and i'm really keen to see more steampunk stuff from you, but i don't really like your texturing style, the textures themselves are great, but they don't fit what you're doing. the scale is way off. you seem used to making FPS map textures, they're much too busy for an RTS, too much detail is distracting from the shape of the model IMO

Re: Random WIP

Posted: 15 Jun 2009, 16:22
by LordLemmi
thesleepless wrote:lordlemmi, i really like what you're doing and i'm really keen to see more steampunk stuff from you, but i don't really like your texturing style, the textures themselves are great, but they don't fit what you're doing. the scale is way off. you seem used to making FPS map textures, they're much too busy for an RTS, too much detail is distracting from the shape of the model IMO
Hehe thx, but the problem is i dislike Gimp and need photoshop Cs4 to do pretty textures bymyself i think i will get it soon so i can start to use my own textures and not reedited ones, and yes these are FPS textures from a free texture pack, i just changed them a bit and created some new ones :)

It┬┤s hard to make some pretty nice textures with photofiltre+paint.net :O

Re: Random WIP

Posted: 15 Jun 2009, 21:37
by Snipawolf
Yeah. I haven't liked a single texture from the "this is going to be recognizable from a distance" point of view. Too monotone, too busy, not enough contrast and emphasis. They look great, other than that, but this IS an RTS engine and you ARE making an RTS game.

Re: Random WIP

Posted: 15 Jun 2009, 22:06
by manolo_
LordLemmi wrote:awesome pics :D


reminds me on earth 21X0

Re: Random WIP

Posted: 16 Jun 2009, 19:08
by maackey
Image

Image

I don't know what to do with it from here :/