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Posted: 18 Sep 2006, 20:07
by [BSOD][KoBS]Demon
i think that plane should be mag as it looks like a "mash" of several planes which is the apitomy of mag.
This has been discussed multiple times - Units can NOT have 3789015790218509128e128 polygons for any sort of gaming application.
Sry :oops:

Posted: 18 Sep 2006, 21:48
by bwansy
[BSOD][KoBS]Demon wrote:i think that plane should be mag as it looks like a "mash" of several planes which is the apitomy of mag.
Yes. The alterated version does look like a MAG, but it doesn't have the mix & match style of MAG's, unlike the Trident Bomber. The original version, on the other hand, is more simple, and looks like something from Star Wars. It was originally decided to be an EGADS plane. See page 3, the 9th pic I posted, for the original appearance of this air scout.

Posted: 18 Sep 2006, 23:16
by 1v0ry_k1ng
is their tiers of tech still?
l1 medieval + pirates
l2 current day
l3 space? etc?

Posted: 19 Sep 2006, 01:17
by Zoombie
I thought the more advanced something was in the tech tree, the more crazy shit there was on it. Like pirate ships with laser guns and space ships with sails. You know...mix and match.

Posted: 19 Sep 2006, 05:05
by Sheekel
Zoombie wrote:I thought the more advanced something was in the tech tree, the more crazy shit there was on it. Like pirate ships with laser guns and space ships with sails. You know...mix and match.
Bingo.


And yes, MLcad and other programs are no good for this type of project, though they are great for concept art. Every model needs to be done in a Wings or something (whatever you prefer). Email them to me and i will scale them with everything else and put them ingame according to that scale, because having giant blocks and tiny blocks and mis-shapen blocks doesnt look good at all (take a look at early screenshots of factory etc.)

Little off topic

Posted: 20 Sep 2006, 20:21
by MooMoo
That is some sweet concept art, but I don't know that the Spring engine is up to rendering something like that :-(

In the meantime, if you are looking for a vicarious lego battle experience, I discovered Roblox the other day. The online game is fun, and the editor makes it look pretty mod-able. It's beta though, so the gfx are a bit primitive.

Posted: 22 Sep 2006, 00:07
by bwansy
It seems to be quite quiet lately. How is the progress? Is the beta out yet?
My homework has increased so I think I can't do the concept arts as often. I might post some ideas occasionally.

Posted: 22 Sep 2006, 03:23
by Sheekel
bwansy wrote:It seems to be quite quiet lately. How is the progress? Is the beta out yet?
My homework has increased so I think I can't do the concept arts as often. I might post some ideas occasionally.

My homework has increased a lot, i honestly havent worked on the mod for several days...

We'll see how much im able to get done, right now im just overloaded.

Posted: 22 Sep 2006, 03:34
by Peet
Ditto that...I'm always either doing homework or playing XTA...

Posted: 23 Sep 2006, 00:03
by BvDorp
Plz release a beta. Let it be just L1. It'll get popular, and motivate you and others to work some more!

You just can't torture us much longer :oops:

Posted: 23 Sep 2006, 00:41
by Weaver
I plan to finish another UV map and texture this weekend. Would be nice to see how the mod is coming together.

Posted: 24 Sep 2006, 16:40
by Sheekel
New armbands....very difficult to see, especially from overhead view:


Image

armbands

Posted: 24 Sep 2006, 23:01
by Rubbercrack_man89
that looks good from the fps camera view...but the overhead view would definately be hard to see as you said...i would suggest making their heads and hands different colors, but that could just prove to be more troublesome...

Posted: 24 Sep 2006, 23:13
by Guessmyname
Team-coloured hats?

Posted: 24 Sep 2006, 23:31
by hrmph
Maybe move the bands closer to their shoulders? Or use the shirt as teamcolor..

Posted: 01 Oct 2006, 22:30
by Sheekel
Im going out of town for a week, production will cease until next weekend.

Posted: 07 Oct 2006, 02:41
by BvDorp
Is it next weekend? Is it?

/me so wants this mod! :lol:

Posted: 03 Nov 2006, 03:01
by Magus_X
i dont know how to do models, so i did this, i hope someone can model it
Image

Posted: 03 Nov 2006, 11:02
by Elkvis
This mod makes me wet myself with anticipation

Posted: 03 Nov 2006, 12:49
by bwansy
Magus_X: Nice. What program(s) did you use to make this?