Page 19 of 177

Posted: 24 Jun 2006, 22:43
by Day
and hawks dont? remember that you get about 3 fighters for one hawk

Posted: 24 Jun 2006, 22:58
by Drone_Fragger
Egarwaen wrote:
Drone_Fragger wrote:And Make the panthers AA missle better, its next to worthless at the moment.
*cough* Flak Truck *cough*
Caydr wrote: Changes to T3: Vanguard lost some HP and some tracking ability versus fast units. It's an artillery unit, not a kill-all.
It never was. There was one player who thought it was too good because one could take out a single PeeWee and a group of four could take out a group of PeeWees. There were a lot of players who thought it was completely fine.
No, I pointed out then When artillery can hit a moving peewee (one of the faster units in the game) you have got something wrong. Do you see Berthas hitting moving peewees? No. Becuase its artillery. Long range, Inaccurate, Only good against static stuff.

Posted: 24 Jun 2006, 22:59
by Drone_Fragger
Whats the point of giving it an AA missle if it only deos like 10 damage? Remove it or make it good or something. Because having the AA missle decreases its HP (Balence wise. Not physically having the missle) And if its worthless, it makes the unit shitty.

Posted: 24 Jun 2006, 23:06
by Min3mat
berthas are innaccurate and long range and moderately expensive
vanguards are accurate and medium range and extremely expensive

looks fine to me?
besides if i were to play 2.1 i would simply force fire the ground when firing at units...

Posted: 24 Jun 2006, 23:07
by Drone_Fragger
So how does that relate in anyway to why they needed a nerf?

Posted: 24 Jun 2006, 23:19
by Min3mat
whilst discussing the change to the PW damage in the lobby i had two wonderful answers which i thought i'd share
1: why not <--FlAmBeUr
2:i'd don't know (ask the mod designer) <---some other nooblet
these are the AA followers of the future. cater to these guys and you will have no problems. by the way can we have a useless gigantic pyramid instead of the commander at the start of the game? that would r0x0r these nublets b0x0rs

Posted: 24 Jun 2006, 23:19
by Comp1337
WHY IS EVERYONE WHORING AT DRONE?

Also, i think the Vanguard is better now. Its artillery anyway, should be kept out of harms way. You wont notice the HP nerf in that case.

Posted: 24 Jun 2006, 23:22
by Drone_Fragger
Indeed. Everyone i've seen using it uses it as some kind of uber kill all bulldog. And its not. snip -moderator

Posted: 24 Jun 2006, 23:26
by Min3mat
snip -moderator

Posted: 24 Jun 2006, 23:27
by Drone_Fragger
Jesus christ, its 5 DAMAGE PER SECOND. THATS FIVE. F-I-V-E. Its Caydrs mod, You don't like it, go away.

Posted: 24 Jun 2006, 23:40
by Min3mat
and ANOTHER complete lack of freaking understanding.
if its 5% WHY BOTHER. ITS FINE AS IT IS FFS.
what do i have to do to be understood? i ask why and you say lol why not, or lol ask the modder or lol its only xxyy
I asked WHY and you cannot answer.

Posted: 24 Jun 2006, 23:41
by Drone_Fragger
BECAUSE CAYDR THINKS THEY NEED CHAGING. HIS MOD, HIS CHOICES.

Posted: 24 Jun 2006, 23:43
by Min3mat
oooh need it be said. another complete and utter lack of answering the question. that must be the 5th? time now? answer the question before you post another idiotic reply.

Posted: 24 Jun 2006, 23:47
by Drone_Fragger
Yes. I have. Caydr has changed them for a good reason, And that reason is, That Caydr thinks they don't do enough damage. There.

Posted: 24 Jun 2006, 23:50
by Min3mat
and again a idiotic 'Caydr did it so it is right' approach.
6th time?
slap?

Posted: 24 Jun 2006, 23:50
by Kixxe
Drone_Fragger wrote:Yes. I have. Caydr has changed them for a good reason, And that reason is, That Caydr thinks they don't do enough damage. There.
So your behind cadyr desition because it's cadyrs mod, not that it's a good desiction? or?


Im not taking sides here, just poping up some logic... :o

Posted: 25 Jun 2006, 00:10
by Egarwaen
Drone_Fragger wrote:No, I pointed out then When artillery can hit a moving peewee (one of the faster units in the game) you have got something wrong. Do you see Berthas hitting moving peewees? No. Becuase its artillery. Long range, Inaccurate, Only good against static stuff.
Are you saying that the range of a Bertha and the range of a Vanguard are comparable? If so, I think you need help. The Vanguard is closer to a Guardian, and has exactly the same ability to hit fast-moving units.

Or had, before it was needlessly and senselessly nerfed because poor Drone had one of his PeeWees killed by one and couldn't work out how to counter it.

Others have pointed out before why your arguments about it being an "uber killall Bulldog" are so much trash. Yet you still repeat them. Why?

Posted: 25 Jun 2006, 00:16
by Min3mat
because (god knows why) Caydr listens...
well you know what they said, the lord protects fools...

Posted: 25 Jun 2006, 00:18
by Drone_Fragger
snip -moderator

Posted: 25 Jun 2006, 00:21
by Drone_Fragger
Egarwaen wrote:
Drone_Fragger wrote:No, I pointed out then When artillery can hit a moving peewee (one of the faster units in the game) you have got something wrong. Do you see Berthas hitting moving peewees? No. Becuase its artillery. Long range, Inaccurate, Only good against static stuff.
Are you saying that the range of a Bertha and the range of a Vanguard are comparable? If so, I think you need help. The Vanguard is closer to a Guardian, and has exactly the same ability to hit fast-moving units.

Or had, before it was needlessly and senselessly nerfed because poor Drone had one of his PeeWees killed by one and couldn't work out how to counter it.

Others have pointed out before why your arguments about it being an "uber killall Bulldog" are so much trash. Yet you still repeat them. Why?
I said they are USED as an uber kill all bulldog, no one actually uses them as artillery. The cores counterpart (Which is the catapult) Is as inaccurate as hell, And is only good as artillery. And stop saying I said "waa waa drones peewee was killed by a Vanguard omfg uber". I said when artillery has the accuracy to KILL FAST MOVING UNITS SUCH AS THE PEEWEE, YOU HAVE A PROBLEM.