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Re: Random WIP

Posted: 20 Mar 2009, 21:00
by smoth
People here are too quick to dismiss something when it has not even been textured.

Re: Random WIP

Posted: 20 Mar 2009, 21:27
by Pxtl
Like it too. Nice to finally see a Logos unit that isn't one of Mr. D's remakes - this is the first, isn't it?

Re: Random WIP

Posted: 20 Mar 2009, 21:29
by smoth
Pxtl wrote:Like it too. Nice to finally see a Logos unit that isn't one of Mr. D's remakes - this is the first, isn't it?
>:|

Re: Random WIP

Posted: 20 Mar 2009, 22:11
by yuritch
VonGratz wrote:Concept battleships models for the four races of the new Battlefleet mod.
vonGratz

Image
Are those tubes on the outer hulls forward-only torpedo launchers?

Re: Random WIP

Posted: 20 Mar 2009, 22:26
by VonGratz
Are those tubes on the outer hulls forward-only torpedo launchers?
Yes :wink: , forward long-range torpedo tubes.

Re: Random WIP

Posted: 20 Mar 2009, 22:29
by MidKnight
[Krogoth86] wrote:My interpretation of the Core Windmill (already UV-mapped and trembling in terror while awaiting my texturing "skills"). It sure might be a bit wasty in terms of polycount but I wanted the catchy part - i.e. that whole "wheel" part - to be really round ending up with a 14-sided mesh shape:

Image
I had the exact same idea...

...and you implemented it in a form that's prettier and better done than anything I can do :-) ...

...now finish it so CA can use it! :P

Re: Random WIP

Posted: 21 Mar 2009, 02:26
by VonGratz
smoth wrote:People here are too quick to dismiss something when it has not even been textured.
Dear Smoth, in my case no way :lol:
While Im still learning UVMapping Im firstly finishing the concept art of the ~140 units (pen & paper operation 70% done) and after, the models for the four races (17% done).
vonGratz :wink:

Re: Random WIP

Posted: 21 Mar 2009, 15:25
by smoth
was talking about krogoth's windgen.

Re: Random WIP

Posted: 21 Mar 2009, 16:32
by VonGratz
:wink:

Re: Random WIP

Posted: 21 Mar 2009, 18:16
by Caradhras
vongratz:

I like the style of your modelz. Very nice!

Re: Random WIP

Posted: 21 Mar 2009, 18:43
by Guessmyname
Image

I think I fucked up on the UV scaling a bit :|
That's what I get for doing it at 1am in the morning...

Re: Random WIP

Posted: 21 Mar 2009, 20:50
by MidKnight
nice job posting a shot that reveals only just enough of the texture to get me excited! :evil:

the scaling would probably go unnoticed ingame.

anyways, nice job! looks like you stole magella's texture, added a few cannonballs, and glazed the whole thing with a nice thick layer of awesome! :mrgreen:

Re: Random WIP

Posted: 21 Mar 2009, 22:39
by rattle
scale -> normalize

Re: Random WIP

Posted: 21 Mar 2009, 23:51
by Guessmyname
But I'd have to restart the texture all over again :whine:

@Knight: You're not missing much. Apart from the machine gun, that's literally as far as I got before spotting the scaling problem and kicking myself in the head.

I'll bear the Normalise thing in mind in future >_>

Re: Random WIP

Posted: 22 Mar 2009, 01:41
by VonGratz
Caradhras wrote:vongratz:
I like the style of your modelz. Very nice!
KaiserJ wrote:wow, those boats look pretty freaking awesome! nice work.
Thanks :wink:
The worse thing, along UVmapping, is to mantain the unique art concept of each race without repeat some features a lot.
vonGratz

Below three planes of one race

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A fighter torpedo bomber

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A high level bomber

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An old model that I love so much and modified to put here :lol:

and destroyers of two diferent races

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All purpose destroyer

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Oceanic destroyer

Re: Random WIP

Posted: 22 Mar 2009, 02:09
by FLOZi
zomgosh sea vixen

edit: fucking hotlinking

Re: Random WIP

Posted: 22 Mar 2009, 02:15
by smoth
FLOZi wrote:zomgosh sea vixen

image

Re: Random WIP

Posted: 22 Mar 2009, 03:10
by VonGratz
Yes! Very inspired in :-) Im a Sea Vixen fan :wink:
Image

ImageConcept model of the Sea Vix..ooooooops ..errrrrrrrrrrrr Dagger :lol: :lol:

The other is the oolde Alkemist, ... Image

.....with new fuselage and flaps...
Image

Re: Random WIP

Posted: 22 Mar 2009, 23:20
by MergeNine
Image

I have a feeling the missile belt will be very difficult to script so it it stays in the right position whilst this aims, anyone got any suggestions?

Re: Random WIP

Posted: 22 Mar 2009, 23:28
by smoth
TEXTURE THAT NOW AND MAKE MORE! I LOVE IT!