Page 174 of 418

Re: Random WIP

Posted: 08 Mar 2009, 17:06
by rattle
PLEASE GET THE FUCK OUT OF THE ART AND MODELING FORUM

Re: Random WIP

Posted: 08 Mar 2009, 18:16
by emmanuel
rattle wrote:PLEASE GET THE FUCK OUT OF THE ART AND MODELING FORUM
Image

Re: Random WIP

Posted: 08 Mar 2009, 19:08
by overkill
MidKnight wrote:
emmanuel wrote: it seems be an liscenced use of IE6 ...by my provider..orange.fr

Re: Random WIP

Posted: 10 Mar 2009, 20:22
by emmanuel
overkill wrote:
MidKnight wrote:
emmanuel wrote: it seems be an liscenced use of IE6 ...by my provider..orange.fr
crew low poly
crew low poly
bipodturn3a_mod.jpg (26.8 KiB) Viewed 2770 times
buildm0_.jpg
buildm0_.jpg (4.4 KiB) Viewed 2770 times

Re: Random WIP

Posted: 15 Mar 2009, 22:57
by Guessmyname
Sweet merciful flowerpots, Batman! It's a Random WIP in the Random WIP thread!

Image

Polycount's somewhere over the rainbow / 1000 tris

And now to commit ritual suicide and sell my soul to Satan to unwrap it! Yay, I love the modding business!

Re: Random WIP

Posted: 15 Mar 2009, 23:07
by MidKnight
That's supposed to go in the PURE thread, not the random WIP thread! :P

lol nice job, it looks awesome. How are you gonna animate that gun-thingy on the arm sticking out of its head? another suicide ritual?

Re: Random WIP

Posted: 15 Mar 2009, 23:08
by Guessmyname
It's not for PURE, I left the team a while ago. As for the gun, probably some remodelling of that area gonna be involved... tomorrow, after sleepy time and ritual preparations.

As for animations, I know there's a why to animate things in 3dsmax (pieces only, obviously with no interpolation curves fiddlery) and then transfer that to bos script. It's been done before, just need to work out how...

Re: Random WIP

Posted: 15 Mar 2009, 23:13
by MidKnight
I was referring to this
Image
though yours probably has 20,000x the polies :P

Also: I never knew you were once part of the pure team! another bit of information filed in the "random Spring history" part of my brain :-)

Re: Random WIP

Posted: 15 Mar 2009, 23:17
by Guessmyname
Hahaha! The overlord mech was by me! Argh says so every time he posts up a unit I modelled!

Though my version had actual (and fully articulated) hands rather than break-off gun things.

Re: Random WIP

Posted: 15 Mar 2009, 23:18
by MidKnight
Guessmyname wrote:Hahaha! The overlord mech was by me! Argh says so every time he posts up a unit I modelled!

Though my version had actual (and fully articulated) hands rather than break-off gun things.
ROFL!
shows how much I read :|

Re: Random WIP

Posted: 16 Mar 2009, 02:25
by Warlord Zsinj
love it GMN, your units these days are always full of character.

If I have one criticism, I'd say the forearms/hands seem a little rushed and unrelated to the design itself.

I like the shoulder pads but I also think they could use a little more attention / detail

Re: Random WIP

Posted: 16 Mar 2009, 10:58
by Gota
That big unit reminds me of this:
Image

Re: Random WIP

Posted: 16 Mar 2009, 15:17
by thesleepless
Guessmyname wrote:Sweet merciful flowerpots, Batman! It's a Random WIP in the Random WIP thread!

Image

Polycount's somewhere over the rainbow / 1000 tris

And now to commit ritual suicide and sell my soul to Satan to unwrap it! Yay, I love the modding business!
looking awesome, nothing wrong with arms, they're used for balance

Re: Random WIP

Posted: 16 Mar 2009, 17:19
by bobthedinosaur
maybe sport something in its hands?

Re: Random WIP

Posted: 16 Mar 2009, 18:33
by smoth
you don't have to coat a model with guns and crap, it is perfectly acceptable to have arms moving when it is running. They serve as part of a running humanoid's balance. It looks like a very agile unit, the only thing I dislike are the knees, otherwise I think it is a solid design.

Personally I find mechs with gun arms MORE awkward looking.

Re: Random WIP

Posted: 16 Mar 2009, 19:42
by Guessmyname
smoth wrote:only thing I dislike are the knees
I know. I'm considering capping them off, but that might make animation awkward (it's less obvious that the 'knee' is socket-based and flexible)

And the arms are for balance

And it's based off a concept I really liked on deviantart *hangs head in shame*. Everything from the waist up was not really designed by me; I just modelled it.

Re: Random WIP

Posted: 16 Mar 2009, 23:32
by rattle
So YOU are responsible for this cyber jar-jar binks... your grasshopper looks quite neat otoh.

Re: Random WIP

Posted: 17 Mar 2009, 08:19
by KDR_11k
Dunno, the arms look a bit strange with their round-y design when the main body is more boxy...

Re: Random WIP

Posted: 17 Mar 2009, 09:27
by Guessmyname
rattle wrote:cyber jar-jar binks
...?

@KDR: I'm aware. Probably gonna redo them

Re: Random WIP

Posted: 17 Mar 2009, 14:33
by AF
Possibly the knees, otherwise I'm loving it, Id love a whole mod of units that look more like this. P.U.R.E isn't quite there and goes after a different aesthetic of slow moving things and a style that reminds me more of 1980's computer terminals and cameras rather than ruthlessly efficient violent machines.