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Re: Springie the AutoHost

Posted: 13 May 2008, 01:21
by Licho
But you were right - fixed error in error reporting error.php

Just to reiterate:

I restored springie stats and smurfs system

set stats url to:

http://springie.licho.eu/

and delete "do_not_delete_me.xml" in springie folder and restart it.

Re: Springie the AutoHost

Posted: 13 May 2008, 01:37
by MelTraX
I figured that much, but it couldn't access error.txt ;)

Re: Springie the AutoHost

Posted: 13 May 2008, 05:09
by HyperNut
Im getting an error when i try to host 1944, "GL_ARB_texture_env_combine not found"

Re: Springie the AutoHost

Posted: 13 May 2008, 05:43
by Licho

Re: Springie the AutoHost

Posted: 21 May 2008, 18:56
by Chimera
Just a quick question, is there different configs I can load?
Say I wanted 10k unit/met/energy and a different mod, is there anything I can do so I only have to do one thing, instead of changing things individually?

Just annoying when I forget to change met/energy an such, or the mod. :roll:

Re: Springie the AutoHost

Posted: 22 May 2008, 01:57
by Licho
You can create presets and you can also set it to automaticly start preset when map changes.

Re: Springie the AutoHost

Posted: 22 May 2008, 22:26
by el_matarife
Licho wrote:http://spring.clan-sy.com/wiki/FAQ#Spri ... an_I_do.3F
That FAQ entry about OpenGL support on ATI cards in Vista is like 14 to 16 months out of date by the way. I went ahead and created a wiki account and I'm going to remove it.

Re: Springie the AutoHost

Posted: 24 May 2008, 20:13
by Licho
Version 1.17
------------
- added option to set spring core affinity for multi-core systems
- polls now default to victory if time runs out

Re: Springie the AutoHost

Posted: 05 Jun 2008, 22:21
by Licho
Version 1.18
-------------
- Changed voting rules - you now need at least 2 votes + there must be more in favor than against to win a vote at timelimit.

- Added bot support for springies (you can play with chickens now)

Re: Springie the AutoHost

Posted: 06 Jun 2008, 03:56
by Licho
Version 1.19
--------------
- team and ally renamed to id and team respectively
- manage improved (it was too agressive), it will now spec people only if number of people is even and person is not ready after some rings for at least 2 last minutes.

Re: Springie the AutoHost

Posted: 07 Jun 2008, 05:18
by Posts
Bug:
after doing !smurfs (i forget the name)
bot flag: true
[19:50:18] <> Flooding detected - you have exceeded maximum allowed chat message size (1024 bytes). Your message has been ignored.

Feature Request:
Springie bothers bot owners about the lack of a bot flag and points them here:
viewtopic.php?f=16&t=14169

Re: Springie the AutoHost

Posted: 08 Jun 2008, 03:00
by caldera
for me springie behaves very strange since a few days. it often has a spring window open but shows a yellow icon, which normally means that the game hasnt already started. also there are players listed in springie, but looking into tasclient shows, that these players are in other battles or are even gone. looks like it hung up completely.
do others have this problems, too? any suggestions?
thanks

Re: Springie the AutoHost

Posted: 08 Jun 2008, 04:05
by Licho
Its probably related to tasserver going crazy..
Does rehost fix it for you?

Re: Springie the AutoHost

Posted: 08 Jun 2008, 12:31
by caldera
normally i restart the computer but it happens again a few games later...

Re: Springie the AutoHost

Posted: 09 Jun 2008, 02:25
by Posts
feature request:

make balance/cbalance ignore the "Teamspec" faction that can be found in CA

may want to treat it as spec for votes

auto kicking this new spectator type may result in a problem where the person won't be able to join and change faction

make start ignore not ready teamspecs

Re: Springie the AutoHost

Posted: 09 Jun 2008, 12:46
by KDR_11k
I don't think there's a way to mark a faction as out-of-play. Hardcoding mod-specific stuff isn't a good idea.

Re: Springie the AutoHost

Posted: 15 Jun 2008, 16:53
by caldera
regarding the many main-taspring-server problems we had last time, would it be possible that springie connects to alternative backup servers like tasclient does?

Re: Springie the AutoHost

Posted: 15 Jun 2008, 17:03
by Licho
Yes, i will add that to my todo

Re: Springie the AutoHost

Posted: 15 Jun 2008, 19:13
by Hoi
is it possible to host 2 different games on one computer?

Re: Springie the AutoHost

Posted: 15 Jun 2008, 19:25
by Licho
yes