I see, I am making a pretty good texture right now.. And I have an extreme secret when I make this guy in game.. The only person that can see this surprise is Chrispin.. And when he "sees" it, I will probably make a video...
No questions asked, and thanks for the explanation Argh, I am sure you didn't need to make it that long.
Edit: I am keeping my "normal" (Well, they can't be called that, they are biologically, genetically, and bionically enhanced) infantry at maybe ~500, I'll try, and it shouldn't be too hard. These guys may rush..
The model of the unit you see may have about 10 in game per person at once, they are the elite of the elite, will take a pretty long time to train, and are probably the dominating force of the second level. They are going to be like, big running tanks on two legs..
Edit2: Don't worry about me, I know what quads and plenty of other words are.. I did my research like Smoth suggested
edit3: It's also good to see you check this topic.. I edit a lot, too.. Hehe
edit4: New avatar, made by myself lol..
Edit5: I swear, you sure as hell can hold a lot on 11 pages of a memo pad..
I carry one around in my pocket, and almost all of today I was scribbling and writing, units, statistics, all sorts of stuff..
And, veterancy will be a seriously badass thing to get.. A veteran group of 5, may be able to take down a group of 15, unaided.. A medic may be needed afterwards though..
Unit shall be classified by the type of weapon they use, or their class.
These are the units I will make, texture, and put ingame first, so I and Chrispin can play balance and see which weapons don't fit.
Thompson (Assault kinda guys, armed with tommys and grenades)
H.M.G. (Heavy Machine Gun, armed with a pistol, veterancy gives a machine pistol, told you it was badass...)
Rifleman (Uses a Garand, and grenades)
Rocket Launcher (Duhhhh.. Anti-Armor Infantry, and Anti-Air? Plus a pistol, which becomes a machine pistol after veterancy)
Scout (Increased sight range, uses the Machine Pistol, like an S.M.G. and has grenades, maybe I should give him a rifle..)
Medic (Heals troops at 15 hp/tick, armed with a thompson)
Sniper (Armed with a machine pistol, Sniper, and with a blazing range of 2000..)
Lieutenant (Armed with a tommy, and group enhancing powers of 10% speed and accuracy)
Major (Same as above.. Kinda.. A lot better though, by 2.5X and a reload speed increase of 10%)
Shotgun Troop (Armed with a combat shotgun, this guy will do away with anything that comes too close)
All of these guys, if they have 30% health, have a 50% movement speed decrease, and if 10% or lower, have the inability to move or fight..
And, the only "armor" I will put in this little test version (still need a commander, urrrhghh!) is teh buggy..