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Posted: 30 Aug 2007, 14:06
by BrainDamage
http://trac.springlobby.info/wiki/Contact
contact tc_ or semi in the irc channel or the lobby channel
here are some docs for the libs and tools used by springlobby
Posted: 30 Aug 2007, 18:46
by Dragon45
1) Download source for this small program
2) Add small feature
3) Submit your revisions to the maker of the source
4) Learn
5) ?????
6) PROFIT
Posted: 31 Aug 2007, 23:04
by skoruppa
SpringLobby: Spring vs. SpringServer version
Posted: 02 Sep 2007, 12:00
by juhe
I've tried to run local LAN server and connect to it with SpringLobby (v. 0.0.1.0620) and lobby told me that version does not match (spring = '0.75b2'; server = '*' ) and refused me to host any battles. Spring Server reports version 0.34 on startup.
However, when I connect to TAS Server, servers sends the '0.75b2' as a version and whole thing works just fine. Does it mean my local LAN server is mis configured, or the '*' has a special meaning?
Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?
Re: SpringLobby: Spring vs. SpringServer version
Posted: 02 Sep 2007, 12:06
by Tobi
juhe wrote:Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?
That is exactly the right solution, * means the server accepts any Spring version. Maybe submit the patch to tc- ?

Re: SpringLobby: Spring vs. SpringServer version
Posted: 02 Sep 2007, 13:14
by juhe
Tobi wrote:juhe wrote:Anyways, I have temporarily hacked the Ui::IsSpringCompatible() so that it returns true if spring server specifies '*' as a version, and everything seems working (so far).
Does anyone know more about that '*' version specified by spring server?
That is exactly the right solution, * means the server accepts any Spring version. Maybe submit the patch to tc- ?

No idea how to submit the patch (I think not everyone has svn write permission :) ) - it's actually an oneliner, so I'll paste it here:
Code: Select all
$ svn diff
Index: src/ui.cpp
===================================================================
--- src/ui.cpp (revision 620)
+++ src/ui.cpp (working copy)
## -404,6 +404,7 ##
bool Ui::IsSpringCompatible( )
{
+ if ( m_server_spring_ver == "*" ) return true;
if ( !m_spring->TestSpringBinary() ) return false;
if ( (usync()->GetSpringVersion() == m_server_spring_ver ) && ( m_server_spring_ver != "" ) ) return true;
else return false;
Actually it should be reviewed (and possibly adjusted), because I did just blind quick shot to fix the problem I had.
--
HTH
PS: Please replace ## with 2 ampersands in the code section - I am not allowed to use ampersand because forum software thinks it's part of email address and thus refusing original patch because of spam.
Posted: 02 Sep 2007, 13:17
by tc-
Thanks for the patch, will fix it right away
Edit: It's in latest svn now.
Posted: 04 Sep 2007, 20:02
by Torrasque
?ve just tried srpinglobby and it seem to rocks !
I prefer it's interface than TASClient.
I like it's single player tabs, the way it display maps !
I've seen some bug :
In sp, it crash when we change the race with BA5.61
:
Code: Select all
** OnPaint( ):
** _DrawSinglePlayer( ):
** SetCurrentMod( modname = "BA V5.61" ):
** GetSidePicture( SideName = "unknown" ):
ww GetSidePicture( ): : runtime cannot find side image
** SetCurrentMod( modname = "BA V5.61" ):
Exception en point flottant (core dumped)
Then filter in the "play online" tab don't seem to work,
Is there any plan for the NAT traversal, it seem that a lot of host are using it.
( at least, show an icon )
How, and it would be cool to show tooltips, cause "r" "f" "s" "p" "m" don't tell anything :)
Great job guy !
Posted: 13 Sep 2007, 05:10
by kaiserbert
I use Springlobby to get play online. Therefore i have to register a new account i think?!
But my Registrations fails.
Bye bert
Posted: 13 Sep 2007, 11:47
by tc-
If you have an account that you use with another client it will work in SpringLobby too.
Posted: 13 Sep 2007, 12:54
by clericvash
They all connect using the same server, so they al should use the same logins. Correct me if i am wrong, but that is how it should work.
Posted: 13 Sep 2007, 20:29
by kaiserbert
Is there a speciall port. The ports for spring are open in my network toward internet.
My account from this forum doesnt work!
Posted: 13 Sep 2007, 21:03
by clericvash
The accounts are seperate from the forum dude.
Forum and Server are different things.
Posted: 13 Sep 2007, 23:53
by LordMatt
Springlobby Devs (other than tc I'm not sure who you are

): Do you guys intend to implement MelTraX's ladder integration?
Posted: 14 Sep 2007, 00:43
by tc-
LordMatt: Yes, we do. We just have slightly more important things to do atm. It will be in SpringLobby's second realease.
Posted: 14 Sep 2007, 01:34
by iamacup
LordMatt wrote:Springlobby Devs (other than tc I'm not sure who you are

): Do you guys intend to implement MelTraX's ladder integration?
and UF integration kekekekekeke
but wait
whats this
Logging started on Sun Sep 02 20:28:22 2007
[20:28:25] <IaMaCuP> phail
[20:29:06] <IaMaCuP> you should use spring lobby
[20:29:07] <IaMaCuP> its good
[20:29:10] <IaMaCuP> i might use it on windowzz
[20:31:13] <[LCC]LordMatt> why I like TASClient
[20:31:27] <[LCC]LordMatt> plus why should I listen to a nub
[20:36:56] <[LCC]LordMatt> JUST KIDDING CUPPY WAI SHOULD I USE SPRNIG LOBBEHH
[20:55:05] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:55:06] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:55:17] <[LCC]LordMatt> yeah I hate him
[20:55:24] <[LCC]LordMatt> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:56:18] <IaMaCuP> LOL THIS FORUM CANT COPE WITH THIS LINE
[20:58:02] <[LCC]LordMatt> haha
Posted: 14 Sep 2007, 02:09
by LordMatt
Well I liked TASClient until it turned out it wasn't possible to use in wine with the ladder stuff properly.
Does Springlobby properly detect when spring launches and that sort of thing?
Posted: 14 Sep 2007, 07:54
by tc-
LordMatt: Unless there is a bug we don't know of it detects it

Posted: 15 Sep 2007, 00:06
by LordMatt
tc- wrote:LordMatt: Unless there is a bug we don't know of it detects it

What about if you launch in a separate x?
Posted: 15 Sep 2007, 10:34
by tc-
As long as the wrapper script or whatever you are using doesn't return until Spring quits it's detected.