Page 160 of 418

Re: Random WIP

Posted: 20 Dec 2008, 13:40
by MDV
KDR_11k wrote:That looks like it has a TON of polies on the spheres and cylinders.
Yeah, I'll cut them.

I think how make it with very-very small textures (1 pixel for body + 1 pixel for eyes + very-very intensive refraction) but I don't know how make trails (groundflash for example) team-colored. Is it possible?

Re: Random WIP

Posted: 20 Dec 2008, 19:51
by Evil4Zerggin
Not as far as I can tell from the source. I suppose you could petition for a new CEG keyword to do this.

Re: Random WIP

Posted: 20 Dec 2008, 20:38
by smoth
teamcolored cegs are not possible yet.

Re: Random WIP

Posted: 24 Dec 2008, 03:43
by Saktoth
lups can do it

dont ask me how.

Re: Random WIP

Posted: 24 Dec 2008, 09:32
by KDR_11k
Saktoth wrote:lups can do it

dont ask me how.
Lups doesn't use CEGs, it runs its own particles. Of course Lua can do anything you want.

Re: Random WIP

Posted: 26 Dec 2008, 23:59
by Saktoth
MDV wasnt talking about CEGs.

Re: Random WIP

Posted: 27 Dec 2008, 06:59
by smoth
it looked like you were replying to my post and not mdv's post.

Re: Random WIP

Posted: 27 Dec 2008, 16:56
by Guessmyname
ImageImage

For those wondering what it is I've been up to...

(note: I'm just a prop modeller. Those awesome maps were not made by me)

Re: Random WIP

Posted: 27 Dec 2008, 18:08
by Hoi
You also did the textures?

Looking good.

Re: Random WIP

Posted: 27 Dec 2008, 18:23
by Guessmyname
Oh, yeah. The models were textured by me.

Re: Random WIP

Posted: 27 Dec 2008, 19:36
by Hoi
I especially like the barrel, kinna what I did here:

Image

But you took it to the next level, keep going :wink:

Re: Random WIP

Posted: 28 Dec 2008, 01:25
by FLOZi
Guessmyname wrote:Oh, yeah. The models were textured by me.
Hi, we have new work for you.

Report to the nearest S44 dev.

Re: Random WIP

Posted: 28 Dec 2008, 08:56
by Hoi
Lol.

Re: Random WIP

Posted: 28 Dec 2008, 09:01
by Hoi
Image

Design is inspired by (a ripoff from) this, with a few changes, working on a texture now.

Re: Random WIP

Posted: 28 Dec 2008, 09:21
by Gota
Nice.
The "head" is kinda boring though.I Suppose that with good texturing it wont be.

Re: Random WIP

Posted: 28 Dec 2008, 14:57
by Wolf-In-Exile
You eventually meet up with a group of lost people who are rummaging the country side looking for food and shelter.
What if I want to kill all of them and take their phat lewt? :twisted:

Re: Random WIP

Posted: 28 Dec 2008, 15:52
by Hoi
good texturing
hahahahahaha

Re: Random WIP

Posted: 30 Dec 2008, 16:52
by Hoi
Image

It's preshaded.... a bit!

It's wip, kinna, but I'm really out of ideas, tried alot of things, only made it ugly, it's really hard to fill all that open space with stuff to make it look interesting and not stupid :?

Re: Random WIP

Posted: 30 Dec 2008, 18:02
by Caradhras
i like it

Re: Random WIP

Posted: 30 Dec 2008, 18:52
by overkill
Needs more preshading. also in several places (Most notably where the legs join at the base) , the textures dont blend with each other making it look like 3do. Those purple greebles on the head of the turret could use some painted on glow effect. Also DO NOT MAKE RANDOM PANELS, EVER. The base where the legs join is WAY to busy, you wont be able to see those panels from playing distance, nor will the players want to see them.