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Posted: 11 Mar 2007, 20:43
by FLOZi
So, just to clear things up; zwzsg style transport script?
Posted: 12 Mar 2007, 03:02
by Warlord Zsinj
I wonder if you could use LUA to script the whole interaction.
I think it'll be just as difficult balancing so that it's reasonably fair that a cheap light air-ground unit has the potential to take down one of the biggest, nastiest unit in the game...

Posted: 12 Mar 2007, 04:11
by Blah64
Warlord Zsinj wrote:I think it'll be just as difficult balancing so that it's reasonably fair that a cheap light air-ground unit has the potential to take down one of the biggest, nastiest unit in the game...

no, it's always been balanced by making it really light, that way it is only effective against a lone AT-AT without any support
Posted: 12 Mar 2007, 08:43
by Warlord Zsinj
perhaps; but the ATAT can clearly be seen to be shooting down an airspeeder on Hoth - and those ATAT's can't really be said to be totally unsupported (though, they definitely had no fighter cover).
That being said... it's not like I have any difficulty fudging canon in order to make a better game

Posted: 28 Mar 2007, 10:58
by Warlord Zsinj
More tasters. Mostly not new stuff, but we've fixed up a few issues we were having due to shading etc, with the new Upspring.
I don't think you guys have seen the awing texx yet, though it has been lying around for a little while...
We're still after talented texture artists and modellers to help us speed along this release :)
Posted: 31 Mar 2007, 21:58
by Zoy64
I have heard that there shall be 4 different factions: Rebels, Imperials, CIS, and Republic. Is this true?
And after looking at the pics, the storms look alot better, they no longer have those stupid pointy helmets.

When do we get to see the new Rebel pics?
Posted: 01 Apr 2007, 06:27
by Warlord Zsinj
There are no plans for four factions currently.
It is more important that we finish the current 2 sides before thinking about 4 sides.
Essentially, no.
Two out of those three photos feature rebel units!
As for infantry, our super-talented organic skinner has gone super-MIA, so we're back to square one with them, unfortunately. The models have been done, we just need to texture them, and texturing low-poly organics is no easy task.
Posted: 01 Apr 2007, 20:39
by Zoy64
I noticed that the Rebels have faces, are you keeping those or you getting better ones? Besides, whose face is that anyway if it is someone's face?
Posted: 02 Apr 2007, 00:49
by Warlord Zsinj
GenericMan has kindly lent us the rights to use his face on our troopers.
Posted: 02 Apr 2007, 07:02
by Neddie
I love you guys.
Keep it up, really.
Posted: 02 Apr 2007, 22:17
by Relinquished
Is there any news on when we can expect a beta or alpha test release of this new version?
Posted: 02 Apr 2007, 22:19
by Relinquished
smoth wrote:Seeing AATA's progress and starwars moving along... it is like watching my favorite mods bloom before my eyes!
It's LIKE watching it?

. It IS watching it :D
Posted: 02 Apr 2007, 22:47
by smoth
nah, I am not watching it bloom, I am seeing it in parts like photographs. Watching it would be more like a video with all frames.
Posted: 03 Apr 2007, 01:21
by Zoy64
Oh, and it possible to make something like a commander (not
the commander) for troopers so that they could be more accurate or something?
And you know how the Imps have the construction droid, well i say to change it to this
http://starwars.wikia.com/wiki/ASP-7
Posted: 03 Apr 2007, 03:31
by Warlord Zsinj
No news on release at the moment. I daresay that is a little way off, because we've got quite a lot of work to do, and our whole team is extremely busy with RL stuff at the moment. Hopefully we'll get some stuff done over the Easter Break.
... but keep your eyes open over the next week or so for something completely different

Posted: 03 Apr 2007, 14:02
by chillaaa
Zoy64 wrote:Oh, and it possible to make something like a commander (not
the commander) for troopers so that they could be more accurate or something?
And you know how the Imps have the construction droid, well i say to change it to this
http://starwars.wikia.com/wiki/ASP-7
You say? heh
Posted: 03 Apr 2007, 20:48
by Zoy64
Ok then, "I
think we should change it to the ASP-7".

Posted: 05 Apr 2007, 07:47
by Dragon45
What about letting the player see a peek of a face inside some of the cockpits?
Posted: 05 Apr 2007, 08:09
by Warlord Zsinj
There is next to no way to do that and have it look good without actually modelling in the cockpit and person... which is a massive waste of polygons.
Posted: 06 Apr 2007, 12:45
by Warlord Zsinj
Golan Anti-Infantry Turret.
Guy is just for fun, though we may include a trooper in the model proper
