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Re: Random WIP
Posted: 06 Nov 2008, 19:54
by Gota
That's an undead dune worm.
WE so need a dune 2 mod...
Re: Random WIP
Posted: 07 Nov 2008, 01:27
by HeavyLancer
Gota wrote:That's an undead dune worm.
WE so need a dune 2 mod...
I think Rattle was doing work on a Dune 2 mod last time I checked, although I don't know what the progress on it is.
Re: Random WIP
Posted: 08 Nov 2008, 15:14
by Guessmyname
*collapses on keyboard in fatigue*
Re: Random WIP
Posted: 08 Nov 2008, 15:55
by SinbadEV
Guessmyname wrote:
*collapses on keyboard in fatigue*
Yay Heli-shark, I love it!
Re: Random WIP
Posted: 08 Nov 2008, 16:01
by Tribulexrenamed
Columbus wrote:Well, I tried the models ingame and got this:
WTH is that? A solution to make windows?
oh my god fucking sex.
I have to try this. Maybe its the solution to my lack of texture for my nice-looking model.
lol
Re: Random WIP
Posted: 08 Nov 2008, 19:35
by smoth
So I was looking for a gundam model and found this:

Someone a while back wanted to see this.
will I finish it?
Will I give the model away, only if cremuss or mr. D is texturing. Otherwise the answer is no because too many people want to tell me how to model instead of modeling shit themselves and I am pretty sick of the TA crowd constantly wanting others to do their work..
/me waits for the mass hatred.
Re: Random WIP
Posted: 08 Nov 2008, 20:40
by [Krogoth86]
The question is rather "Who would want that model?". It's ok but still needs refinement and certainly needs to be UV-mapped anyway. There are way more way nicer models which just wait for their texture so whoever wants to texture go for those first...
Re: Random WIP
Posted: 08 Nov 2008, 20:45
by Guessmyname
Apart from the obvious need to clean up the polygons, that's not a bad Dominator!
I'd quite like to have a stab at texturing it. It's something I need to learn anyway...
Re: Random WIP
Posted: 08 Nov 2008, 21:35
by Pxtl
[Krogoth86] wrote:The question is rather "Who would want that model?". It's ok but still needs refinement and certainly needs to be UV-mapped anyway. There are way more way nicer models which just wait for their texture so whoever wants to texture go for those first...
Are you *trying* to provoke another tantrum?
Re: Random WIP
Posted: 08 Nov 2008, 22:01
by Guessmyname
He probably is. Ignore him and move on.
Re: Random WIP
Posted: 08 Nov 2008, 22:17
by smoth
if you are bored and want to play around sure gmn. I'd rather see you make more of your stuff, I like seeing your work.
Krogoth86, don't be upset because you suck :).
Re: Random WIP
Posted: 12 Nov 2008, 20:31
by KaiserJ
amidoinitrite?
( shot is from 3dsmax, working my way through some of the stickied tutorials. dont worry, texture is only about half done IMO

)
could someone post a current link to the s3o exporter? i've googled and googled and only come up with dead links.
Re: Random WIP
Posted: 12 Nov 2008, 22:29
by rattle
Dune 2 mod
stalled because I'm chronically unmotivated
Re: Random WIP
Posted: 15 Nov 2008, 01:11
by MergeNine
Hi, I made this a while back but then forgot about it. I decided to dig it out so you could have a gander, what do you think?

Re: Random WIP
Posted: 15 Nov 2008, 02:44
by AF
I like it
Re: Random WIP
Posted: 15 Nov 2008, 02:54
by Cremuss
The model is cool but the design is strange. It can be hover as it can be an aircraft. I think It need some design guidelines to have something clear
Could we see the wire and a picture without textures plz ?
The texture is ok but I don't like the reflective shader ^^
Keep it going

Re: Random WIP
Posted: 15 Nov 2008, 03:24
by smoth
I'd love to see the bottom.
Would you mind sending me your model and texture 1/2? I could tweak the texture 2 for you :).
Re: Random WIP
Posted: 15 Nov 2008, 07:42
by Hoi
Yeah, it's cool, but too reflective, which makes it look dull and monotone.
Re: Random WIP
Posted: 15 Nov 2008, 10:43
by [Krogoth86]
Make the brownish areas white and you have a nice Aeon unit for Supreme Commander...

Re: Random WIP
Posted: 15 Nov 2008, 11:14
by MergeNine
It's meant to be a very heavy gunship, but if you wanted it could be a hovercraft also :)
Yeah I was thinking it was far too shiny looking, but I forgot to switch the lighting on for the screen shots - it's not so bad after that.
There are no weapons on this, because it hasn't been decided what it'll be used for yet. The underside is a little boring admittedly, because hardly anyone looks at the underside, but that's likely where any weapons will go.

Lighting on, reflections off:

Wireframe:
