Page 145 of 418

Re: Random WIP

Posted: 12 Oct 2008, 01:55
by Decimator
AF, Bulldog ant:

Image

Re: Random WIP

Posted: 12 Oct 2008, 01:57
by Otherside
but a bulldog ant is melee not artillery

Re: Random WIP

Posted: 12 Oct 2008, 07:43
by Snipawolf
First in a while, not done yet.
Image

Re: Random WIP

Posted: 12 Oct 2008, 13:01
by Cremuss
looks good :)

it maybe needs some bevel on the main base
Also, the mesh topology seems to be a little strange in some detailed aera

Re: Random WIP

Posted: 12 Oct 2008, 13:34
by Warlord Zsinj
I don't know much about aircraft design, but it does seem like the wings are a little flimsy and long for the size of those engines, and how far out from the main body they are. It just seems like they'd snap off. Otherwise the design is pretty funky.

Re: Random WIP

Posted: 13 Oct 2008, 04:28
by bobthedinosaur
Image

Re: Random WIP

Posted: 13 Oct 2008, 08:04
by Hoi
not penis.jpg [40.03 Inch]
Lol, nice work

Re: Random WIP

Posted: 14 Oct 2008, 07:02
by hamsate
Oh my bobthedinosaur, that model is so epicly cool I actually felt like I needed to post something to congratulate you. :P

Re: Random WIP

Posted: 14 Oct 2008, 09:26
by Lumpy
snipawolf.. what are you going to use that plane model for?

I really like it..

Looks allmost like a dropship or a gunship but meaty..

Bomber? Figher?

Re: Random WIP

Posted: 15 Oct 2008, 01:35
by Snipawolf
It's meant for bombardment, so it'll be a bomber with cannons and stuff by the time I've rigged all the weapons and tweaked it up some.

Re: Random WIP

Posted: 16 Oct 2008, 07:16
by Wolf-In-Exile
Testing (dicking around) with displacement:

Image

I call it the "Giant MegaHurtz Ball".

Re: Random WIP

Posted: 16 Oct 2008, 12:19
by Crayfish
What the hell? That's terrifying!

Re: Random WIP

Posted: 17 Oct 2008, 08:07
by clumsy_culhane
that looks like it would be a pain to render.. How long did it take?

Re: Random WIP

Posted: 17 Oct 2008, 22:01
by Guessmyname
Image

Got artists' block :?

Not sure where to take this one.

Re: Random WIP

Posted: 17 Oct 2008, 23:49
by Argh
Well, the turret's the sticky bit, right? My thought is to use a high enough cylinder to allow that turret to rotate in all directions... then have the rear of the turret stretch backwards, to give it the feel you're reaching for.

Other than that, it's just missing some greebling and a little more specific detail, and the big dark lines give it an overly cartoon look, imo- it's better to point out the angle divisions with preshading, it'll feel more natural and less noisy at a distance. Just my opinion, of course.

Re: Random WIP

Posted: 18 Oct 2008, 00:03
by Cremuss
not bad :-)

need more pre-shading and edge highlights. Why the edge are dark ? It looks cartoons as Argh said.
Then some little details and it'll be sweet 8)
Also make the tires a bit darker :-)

Re: Random WIP

Posted: 18 Oct 2008, 02:59
by smoth
Looks good gmn, not everything needs to be hyper realistic. It looks spiff and it is nice to see a game with it's own style.

Re: Random WIP

Posted: 18 Oct 2008, 09:27
by yuritch
Who says it's not realistic? It's quite close to this which is a very real arty vehicle.

Re: Random WIP

Posted: 20 Oct 2008, 08:53
by Zpock
First ingame shot, looks amazing with the normalmap and just the occlusion bake for coloring:

Image

Re: Random WIP

Posted: 20 Oct 2008, 09:56
by Warlord Zsinj
video or it didn't happen! ;)