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Posted: 31 Aug 2006, 00:36
by Egarwaen
MR.D wrote:If shields are removed completely, the first person to get a bertha in a good spot is going to win, its that simple.
Unless, you know, you destroy it with a quick air raid with some bombers or advanced bombers.

Or take advantage of all the resources he's spent on the Bertha to smash through his defences.

Or...

Posted: 31 Aug 2006, 00:38
by Caydr
Reducing bertha range is a possibility. On many maps they'd still be able to fire pretty much anywhere if they're built in the middle, even with a reduction.

I don't think that the shields going missing would actually damage gameplay that much, if at all. OTA players got along just fine without them, and so did we until the repulsors were invented.

Posted: 31 Aug 2006, 00:45
by MR.D
in case you havn't noticed, this isn't Ota :D :idea:

Posted: 31 Aug 2006, 01:57
by Drone_Fragger
OH NOES, BECAUSE ITS NOT OTA, SHIELDS MUST BE ADDED! OH NOE!

Posted: 31 Aug 2006, 03:02
by MR.D
Hey I got an idea, Get rid of Bertha's and Vulcans, no need for shields.

And you reduce the unit count down by 6
:D

Posted: 31 Aug 2006, 04:27
by Caydr
Get back to finding us a real chess game, your ideas suck! :lol:

Posted: 31 Aug 2006, 07:48
by LOrDo
Me thinks berthas pwn to much on flat maps in current AA. That is all Im saying regarding that subject.
Also, why do samsons and slashers attack ground? Arent they supposed to be anti air?

Posted: 31 Aug 2006, 08:27
by Kixxe
Nice DS cadyr.

And no, i don't think berthas pwn to much. They take a MASSIVE time to kill something, and it's only if it's unprotected and big. Such as when i fougth Angel and some other dude on with noize on centerock. I had built 2 berthas in my base who reached angels frontline and started firing on her moho geo. Took ages, but i think i got it down due to the fact i did a bombing run earlier. To bad she had moved her com when it exploded. :/

Also, this is the game i lost to brawler swarms despite having multiple flakkers and 1 long range MT.

Posted: 31 Aug 2006, 09:11
by det
Kixxe wrote:And no, i don't think berthas pwn to much. They take a MASSIVE time to kill something, and it's only if it's unprotected and big.
QFT

Posted: 31 Aug 2006, 10:21
by espylaub
det wrote:
Kixxe wrote:And no, i don't think berthas pwn to much. They take a MASSIVE time to kill something, and it's only if it's unprotected and big.
QFT
Plus, you need lots of flak to protect it, which you should have before you first fire it. 10 gunships are more than enough to destroy a bertha, even with some flak protection.

Posted: 31 Aug 2006, 10:59
by ginekolog
remove shields or get back repulsor . I LOVED to suck repuslors dry with some pewes or gunships.

And yes, BB's are not overpowered. If i decide for them i build 5+ so they can actually kill some stuff. Just get some cons planes on patrol over base if lonely BB is fireing at you.

Posted: 31 Aug 2006, 11:48
by kirbyssb
Keep the shield or switch it back for the reflector but don't remove it.

Posted: 31 Aug 2006, 17:07
by jackalope
I've never cared for the shield:

1. it looks messy graphically - people usually stack them over each other so when one fails the other will still protect, it looks like a big mass of bubbles.

2. it's too porcy, and berthas take a long time to kill stuff as people have mentioned.

I could see a reduction in bertha range as having potential. As it is now you have toasters/ambushers, which I consider a medium range plasma, and berthas, which I consider an extreme range plasma.

Posted: 31 Aug 2006, 17:52
by Egarwaen
jackalope wrote:I could see a reduction in bertha range as having potential. As it is now you have toasters/ambushers, which I consider a medium range plasma, and berthas, which I consider an extreme range plasma.
And that could give Vulcans a role - rapid fire and longer range, but really expensive.

Posted: 31 Aug 2006, 17:57
by Pxtl
A range reduction on berthas also allows for a muzzle-velocity reduction as well. That would allow for a higher (though still LT) firing arc, which would mean that Berthas would be a little more useful on Springs much-more-landscaped maps.

Posted: 31 Aug 2006, 18:20
by Cabbage
Erm berthas are fine as they are oO

Posted: 31 Aug 2006, 18:47
by KlavoHunter
Why are Fusions being nerfed?

Posted: 31 Aug 2006, 19:07
by Egarwaen
(Psst! I think he withdrew the fusion change already!)

Posted: 31 Aug 2006, 19:31
by Drone_Fragger
INDEED.

Posted: 31 Aug 2006, 20:00
by Caydr
Twice!