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Re: Journeywar
Posted: 28 Dec 2010, 14:10
by PicassoCT
DistrictNone: Slumbait is finnished
HostageCubeSolver, and suprise, suprise, that novaprospekt look and the golden cubes of the fullcitizens of the CentrAIl-Empire seems to work out.
Re: Journeywar
Posted: 29 Dec 2010, 13:02
by PicassoCT
Also the Geo-Hive goes back into "yet-to-modell-category" im not happy with it..
Re: Journeywar
Posted: 30 Dec 2010, 12:31
by PicassoCT
Need a little help, i want to find some pictures, but obviously i lack the correct search terms and words: What i need is luxery, basically a penthouse - indoor bathrooms and such- but from above, so in topdownview through a skylight. Its for a good cause, the CentrAIl Full Citizens got to dwell in full luxery until sudden euthanization due to rebellion on the other side of the galaxy. So intertubes dont you disappoint me.

Re: Journeywar
Posted: 30 Dec 2010, 17:57
by PicassoCT
THis is thy final form: Go forth and substrakt the Citizens of the CentrAIL.

Re: Journeywar
Posted: 30 Dec 2010, 21:09
by PicassoCT
BlackGuard:
IM IN YOUR PIPELINE-HUNTING YOUR FREEMAN!
Re: Journeywar
Posted: 31 Dec 2010, 17:59
by knorke
pick up the can!
Re: Journeywar
Posted: 31 Dec 2010, 18:03
by Karl
i can has Adrian Shepard?
These units look like that they got some kind of a suit that they can connect themselves in a virtual world
or they live in a parallel world and existing 2x in space and room?
Re: Journeywar
Posted: 02 Jan 2011, 12:45
by PicassoCT
Adrian Shepard will be the main hero in sp- and he will make you pick up the can. Tutorial starts in after-BlackMesa-Portalstormworld :)
Spoiler: Shepard looses his legs :) but will be combined out of his wheelchair
If the G-Ape doesent want to do it, youve got to do Episode 3 all by yourself... also, it might not be a shooter :)
Re: Journeywar
Posted: 02 Jan 2011, 14:45
by Karl
what he looses his leg? thats not true
you must be drunk or something
Re: Journeywar
Posted: 02 Jan 2011, 16:51
by PicassoCT
Both of them :)
This guy proofs unexpected difficult to texture...
Wish i had done some of bobs aliens instead.. but work is work.
Re: Journeywar
Posted: 05 Jan 2011, 22:20
by PicassoCT
Karl wrote:what he looses his leg? thats not true
you must be drunk or something
be gone fanboi
Go back to your boredboard, and rant about the lack of original content. Thats why its not called episode 3 (and the lawyerlulz of curse)
Also: Sudden Change of Designplan
The ConAir gets the ability to ropedrop (built) Blackguards, but like every other conunit looses its hitpoints in exchange for creating.
Re: Journeywar
Posted: 06 Jan 2011, 21:10
by PicassoCT
And another one is off the list
MTW: This is thy final form:
Notice: The Gunner in Front and its gun have been replaced.
The OUT_CITY Version of the Gunner is replaced by the Super_Soldier.
Also the Back of the Vehicle is now Synth.
Man slow development is slow, when everyone already knows how parts of the game shall look.
Re: Journeywar
Posted: 08 Jan 2011, 21:47
by PicassoCT
The SuperSoldierSynth, one of the more expensive Sub-Units the MTW can spawn.
Unit is pretextured
Back to work, got to finnish that MTW at least, putting that off long enough.
Re: Journeywar
Posted: 08 Jan 2011, 23:35
by Wombat
i just realized, i got some 'serious' sakto's warrior remake somewhere, maybe u will be interested, will post it here soon
Re: Journeywar
Posted: 09 Jan 2011, 21:01
by PicassoCT
Im a Transporter, half Trap half sporter. ..
Goto replace that stridertatoo btw
Re: Journeywar
Posted: 10 Jan 2011, 09:59
by knorke
omgomgomgomg picasso you must make something like these!

Re: Journeywar
Posted: 12 Jan 2011, 23:04
by PicassoCT
Saved that picture, will reuse its style in the fungiforrest..
Id like to take the moment to raise a glass to whoever textured those synths in hl2, he did a hell of a job..

Re: Journeywar
Posted: 13 Jan 2011, 13:11
by PicassoCT
Advisor Stalker in the workx now. Looks creepy, is creepy
And its cheap on special effects. Unit needs no weapons, ass its all invisible psychic powers. Moding for lazy people, this is how its nonedone.
Re: Journeywar
Posted: 16 Jan 2011, 08:16
by PicassoCT
Anybody seen my Eli, im thirsty?
Creature is the AdvisorStalker (Was easy to texture 256x256)
Its main weapon is a psychic stun- which allows him to draw info from the enemy (expands his radarrange)
Re: Journeywar
Posted: 16 Jan 2011, 20:28
by AF
This is now my favourite thread