JAZCASH wrote:1v0ry_k1ng wrote:
1) Flash builds at 74% faster than Peewee
There's a little thing called buildtime. The lower the buildtime, the faster the unit builds. Flash has 1963 build time and Peewee has 1420 buildtime.
1v0ry_k1ng wrote:
1) Flash builds at 74% faster than Peewee
In a situation where you have the resources, you can produce a hell of alot more metals worth of flash than you can peewee with the same buildpower.
YO DAWG, I HEARD U CANT READ
if you could, right, you wouldnt have posted this lolshit.
Look, heres the metal drains of com assisted labs again.
Peewee
-12.7m -252.7e
Flash
-22.2 -186.2e
if building flash is draining 74% metal, it means 74% more metals worth of flash is produced at the speed of peewee metal. it means if you had the labs working side by side, with infinite resources, you would end up with 74% more metals worth of flash outside the flash factory.
If you read his post he clearly, he thinks that Flash are faster to build than Peewees, which is most definately, wrong.
he thinks you are a dipshit >_>
the relavent factor here is
METAL to BUILDTIME RATIO which atm, is 74% in the favour of the flash. as a sterile value, buildtime=; is meaningless for discerning buildspeed.
the point here, if you dont follow, is that you need alot more- 74% more- of the build power resource to match flash production with peewees - and yes, buildpower is is a resource.
ok - so, no room here for someone going baaawww peeweeess rr gr88 i lovve them changge nothing!111- they are effective units, but they are also very expensive in buildtime compared to flash tanks, and
there is no good reason for this to be the case.
If you read his post he clearly, he thinks that Flash are faster to build than Peewees, which is most definately, wrong.
the second reason this is wrong is the energy costs. early game lab com assisting is limited in speed primarily by your energy, since you have starting metal. because peewees cost 236% of the energy to build- and its alot of energy in relation to their buildtime- you just *cant* churn them out early like flashes, they are too expensive.
if peewees had the same com-assisted buildspeed to metal ratio as flash:
-186.2e for the flash
-439.7e for the peewee
there is no fucking way you can pack that much energy early game, yet to build peewees at the same speed (ie, produce the same metals worth of them) that comassisted flash tanks are built- at, you need 439.7e.
the only situation where peewee production can come close to approaching flash production is when both are metal stalling to the point that they have the same buildtime, and the kbot player has the energy production not to stall- and that is no small amount.
between the high e-cost and bt, its just not very valid unit in a high end game beyond squeezing a few out at the start and between every batch of rockos.
to put what im saying into perspective:
The peewee itself is fine, its balance vs vehicles etc is fine and i have no comment on this.
the cost+bt of the peewee is not fine, it is absurdly high without any justifications. if the e-cost and bt were in line with all the other t1 units, would the peewee become OP? I think no.
im done.
in b4 alternative versions of "If you read his post he clearly, he thinks that Flash are faster to build than Peewees, which is most definately, wrong" and jaz failreply