Can I make it clear that nobody ever stated officially that this was an 'Open source initiative' based website.
Well, it's an Open Source project. It should be treated that way, imo. We're
all stakeholders here, and this effects all of us.
I also think it would be more appropriate to leave the images with no logos and have the logos as separate images overlaid inside div containers so that they're clickable.
No, because the div will always be too large or too small, or get put into the wrong relative position. And, if forced to a certain size, it'd just look terrible. Better to just have a hotspot on the upper-right of a fixed-pixel size and let people choose how to depict it themselves, than using some god-awful PNG when it's a massive waste of bandwidth and will not work right, ever.
And argh why are you linking to an outdated site that relies on frame based navigation?
This is the kind of elitist nonsense that makes me completely distrust everything you say about this topic.
Your also threatening to withdraw support as if the threat carries weight when tbh it carries very little weight. Nobody here carries enough power to pull off such a threat except fnordia himself, all it does is undermine yourself.
This is a matter of principle, AF.
I've already had my work
trashed, then
censored in a futile attempt to make people happy. If Fnordia was not a dev., I'd have ripped him a new one over that, but I've been trying to be patient and let things go where they need to.
There are very clear limits, though, beyond which I'm just helping some elitists look good, at the expense of all of the little guys.
I mean, where does this end, AF? Next, we'll tell newbies like Hoi that they cannot show their games, because "the images are not of a professional quality in our opinions", etc.
It's just a terrible idea, period. It reeks of moral certitude and central planning, when the reality is that the actual project is a collective that operates symbiotically without any real control other than feedback from all parties, whether it's game designers responding to players or developers responding to bug reports.
It is... basically, it's the antithesis of what Spring means, at least to me. I'm not here to make a few developers look good. I'm here to make games I like to play. Why is my work any less important than other people's? Why should I have the right to make that determination about somebody else's work, either?
There's no end to that slippery slope, AF- it
always ends with a dead 'site. Better ugly anarchy than pretty death.
@Wolf:
Your argument basically says that all of us who have outlasted the devs, whose ideas are part of the fabric of the entire engine, are just second-class citizens, chumps who should be glad to get a meagre handout.
I reject that point of view entirely.
I'm a copyright-holder on Spring, so are most of the major game developers here. I've written code and made content, as so many have, and have done a huge amount of work to promote the project's goals, such as building the first GPL-compliant game.
The relationship is and has always been a symbiotic one, since SJ GPL'd the engine.
I don't work for the SYs, and they don't work for me- we are all here because it's to our mutual advantage. I could be working on a commercial engine right now, and get more players and more props, but I've stayed here because I really believe in Spring's promise and goals.
All I'm asking for is that we not break that compact, which has been so successful, to appease a few whiny people who will never be pleased, no matter how far backwards people bend for them. That we're
all allowed to contribute, and that nobody will get to censor others, no matter how slick their reasoning. That every newbie is treated with respect, because they'll be the experts some day, carrying the project into the future.
Acting as if we're just losers who should be glad to get what we can... destroys this project, and trashes the ideals that have built it and sustained it, imo.