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Posted: 18 Mar 2007, 19:47
by Tobi
It's a Spring error.

Posted: 19 Mar 2007, 04:09
by Licho
I can try writing 127.0.0.1 to script.txt instead, so there will be no need for resolving. But have to run some tests first to make sure it works :)

Posted: 28 Apr 2007, 02:28
by 900ftjesus
My Springie host keeps getting banned for flooding. Any settings I should set so this doesn't happen anymore? I am using version 0.99.

Posted: 28 Apr 2007, 04:28
by Licho
Get a bot status for account from Betalord

Posted: 28 Apr 2007, 17:02
by AF
Hollowsoul is repeatedly complaining that the autohosts abuse the battle protocol by sending masses of unnecessary updates in the traffic they send, raising the cpu usage of the lobby greatly so much so that it has interfered with the development of Unity lobby.

I am weary of testing AFLobby with autohosts for this reason because I would have to regenerate a html panel with images and player data repeatedly in a short space of time. If hollowsoul decides to add warning messages to users that the host is abusing the protocol, I'm going to have to follow suit.

Posted: 28 Apr 2007, 18:32
by 900ftjesus
900ftjesus wrote:My Springie host keeps getting banned for flooding. Any settings I should set so this doesn't happen anymore? I am using version 0.99.
In addition to a huge map list getting a ban for flooding, there's a bug with the admin list that can do it too.

When it fails login or crashes, it will add another copy of the username that failed login to the admin list. Once the admin list gets huge, calling it will get the account banned for flooding.

Posted: 28 Apr 2007, 20:48
by Licho
You are welcome to fix any bugs you find AF.

Devlog with things that are on to-do list is here
https://taspring.clan-sy.com/svn/spring ... devlog.txt

However I dont have time for this for several next weeks.

Posted: 13 Jun 2007, 18:07
by KDR_11k
My springie keeps autoupdating but the "update" it installs is a broken .exe that won't start forcing me to replace it with the .bak every time.

It also makes Springie crash arfter a match.

Posted: 13 Jun 2007, 18:39
by tombom
Is there anyway to rehost a passworded game as non-passworded using commands? If not, please add it somehow. It would be really useful.

Posted: 20 Jul 2007, 22:23
by hammydude
the hell you slut gimmie back hole punching!

Posted: 20 Jul 2007, 22:24
by Peet
lern2forward ports

Posted: 26 Jul 2007, 19:40
by Anticept
Bit of a problem here:

I am trying to host on a DL140 Proliant (G1), but apparently springie actually needs to run ingame as well.

The problem is the server uses a very basic integrated video (RAGE XL). Upon trying to start a game, it reports that it needs GL_ARB_texture_env_combine. Is there a way around this?

Posted: 27 Jul 2007, 00:44
by Licho
Sadly no. Right now there is no way to force spring to host without initializing rendering...

Posted: 27 Jul 2007, 03:32
by Anticept
Perhaps there is a hacky method of making the game initialize rendering through a compatibility wrapper of some kind? Sort of like an emulator?

Is there such a utility?

And is that OpenGL that it is trying to use?

Posted: 27 Jul 2007, 07:13
by Zydox
Anticept wrote:I am trying to host on a DL140 Proliant (G1), but apparently springie actually needs to run ingame as well.

The problem is the server uses a very basic integrated video (RAGE XL). Upon trying to start a game, it reports that it needs GL_ARB_texture_env_combine. Is there a way around this?
What OS are you using?
Do you use RDC?

Posted: 27 Jul 2007, 23:07
by el_matarife
Anticept wrote:Bit of a problem here:

I am trying to host on a DL140 Proliant (G1), but apparently springie actually needs to run ingame as well.
Is that 1U? I'm trying to look around on HP's site and find the specs, but you may be able to use a half height / slim PCI graphics card if that thing has a PCI slot on a riser. There's several options in the ~$50 price range on Newegg.

Oddly enough I seem to remember a while back some crazy guy submitted a patch to get Spring to work on a Rage3D or Rage Pro or some other old ATI card. He had some long story, and he was using a Rage ??? with a taped on old Pentium 1 era heatsink or something else crazy like that and he wanted Spring to work on it.

Posted: 30 Jul 2007, 05:29
by Anticept
I have given up on it. I am only experimenting with the server, and I have already given 2003 the bullet and now working on Debian.

Posted: 30 Jul 2007, 07:23
by Zydox
Well... I remember that I had some error like that in Win2003 before I raised the hardware acceleration from default none to full (as win2k / winxp comes with as default)

hole punching

Posted: 01 Aug 2007, 08:31
by hammydude
hey can you like make a special version that allows hole punching? id give you $20 paypal for it... i cant find the password to my router and its not the default one :(

its for other people anyways, i dont really benefit from having autohost...

Posted: 02 Aug 2007, 19:16
by Fred
I have same problem as SirClickAlot.

My brother sky gets the same problem when hes in my game (on same router). I think it's Springie I'm afraid.. never had problems hosting games before with my brother and me playing.