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Re: Random WIP 2014+

Posted: 30 Jun 2014, 23:16
by PicassoCT
Image

Re: Random WIP 2014+

Posted: 30 Jun 2014, 23:24
by smoth
Very nice but what is it?

Re: Random WIP 2014+

Posted: 30 Jun 2014, 23:32
by PicassoCT
a monsters head.. i may not have used your system, but i took your idea, and well .. its creepy what you can get with a few pieces recombined at random..


Here is one a a 18! combinations

Image

Image

Flying Mountains.. the Mother of Mercy rips them from the ground and floats them over enemy stuff, where they drop - well its unwise to be below them even for shade..

Re: Random WIP 2014+

Posted: 09 Jul 2014, 17:45
by gajop
Btw, to remind everyone, Non-Spring stuff go here: http://springrts.com/phpbb/viewtopic.php?f=10&t=26871

Re: Random WIP 2014+

Posted: 11 Jul 2014, 08:48
by Pressure Line
PicassoCT wrote:a monsters head.. i may not have used your system, but i took your idea, and well .. its creepy what you can get with a few pieces recombined at random..


Here is one a a 18! combinations

Flying Mountains.. the Mother of Mercy rips them from the ground and floats them over enemy stuff, where they drop - well its unwise to be below them even for shade..
That is more than a little disturbing Picasso. Good to see you haven't lost your touch.

Re: Random WIP 2014+

Posted: 11 Jul 2014, 14:45
by Anarchid
I've been making an AI.

Image

This is no technological breakdown - this is a solar highway to hell.

Re: Random WIP 2014+

Posted: 24 Jul 2014, 12:31
by PicassoCT
They are here! Run for your lives!
Image
Its
Image
everybody for themselves, woman and children first- and no last minute trans-genedering..

Re: Random WIP 2014+

Posted: 24 Jul 2014, 14:04
by malric
Mutant transistors attack! Danger, when they will see transistors with 5 legs, all electronic graduates will go mad!

They look funny, they inspire me to laugh not to run :P.

Re: Random WIP 2014+

Posted: 24 Jul 2014, 16:36
by dansan
"War of the worlds" if iPods had taken over?

Re: Random WIP 2014+

Posted: 25 Jul 2014, 18:29
by code_man
Anarchid wrote:I've been making an AI.

Image

This is no technological breakdown - this is a solar highway to hell.
Damn youre way ahead of me there.

Re: Random WIP 2014+

Posted: 28 Jul 2014, 19:04
by Beherith
Pre-baked per vertex ambient occlusion:

Before:
Image
After
Image

Re: Random WIP 2014+

Posted: 28 Jul 2014, 19:58
by smoth
flipping between them, I cannot see much difference, it just seems darker.

Re: Random WIP 2014+

Posted: 28 Jul 2014, 23:25
by Funkencool
The barrels/cylinders stand out the most to me. The shine isn't so constant.

Re: Random WIP 2014+

Posted: 28 Jul 2014, 23:40
by Anarchid
Between per-vertex and using an atlas, does that essentially work as another mask/layer for the shader?

Re: Random WIP 2014+

Posted: 30 Jul 2014, 21:47
by Beherith
Possibly better shot:

Off:
Image

On:
Image

Re: Random WIP 2014+

Posted: 30 Jul 2014, 22:00
by smoth
ah yeah, seen' it better now

Re: Random WIP 2014+

Posted: 30 Jul 2014, 22:04
by PicassoCT
It looks better.. actually it sometimes makes me doubt we dev for the same engine.. ;)

But that orange glowing thing (the mexes) suffers from the bake can we have just that from above for comparrisson..


Also its a butterfly dolphin, right? :)

Sorry i get evil, when im all jelly..

Re: Random WIP 2014+

Posted: 03 Aug 2014, 12:08
by PicassoCT
lol inverse cinematics..

[img]springrts.com/phpbb/download/file.php?mode=view&id=8893&sid=7473b52e0804210a621ddc866868f6f4[/img]

young strider doing the cripple walk

Re: Random WIP 2014+

Posted: 07 Aug 2014, 06:43
by Funkencool
Not sure how many people keep up with the BAR repo so I thought I might add a little update on the UI

Image
Some features are still on the drawing board but it's very usable otherwise. For the most part, I think everything is where it's going to be.


It's still got rough edges, but it's been coming along nicely with plenty of input and help from Bluestone.

Re: Random WIP 2014+

Posted: 09 Aug 2014, 18:46
by smoth
what's new, what's old? it isn't apparent comparing this to older shots that there were a lot of changes. Care to go into any detail?