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Posted: 27 Jan 2007, 14:40
by duncs
thanks, Jellyman. Hm, seems like I just need to play more BA.

Posted: 27 Jan 2007, 14:57
by LordMatt
duncs wrote:thanks, Jellyman. Hm, seems like I just need to play more BA.
And not on greenfields or speedmetal... :roll:

Posted: 27 Jan 2007, 21:05
by jellyman
Unless you think speed metal and green fields are fun.

Posted: 28 Jan 2007, 16:28
by El Capitano
My build-order on Greenfields:

Realise I'm playing Greenfields
Build air factory
Build transport
Pick up comm
Flying commbomb somebody
RAGE QUIT
Find a host playing a better map

It allows for amazingly quick games.

Posted: 30 Jan 2007, 08:50
by jellyman
I uploaded a greenfields replay at http://www.unknown-files.net/replays/?168.

Here I do lab cons, reclaim lab, windmills, solars, advanced solars and win the game with hawk spam. I did start a fusion, but never finished it. Compare to my ally beside me who seemed to go very quickly to advanced solar, and had a tech 2 lab up before me. He did have the benefit of taking the units of a departed ally...

Posted: 02 Feb 2007, 00:49
by flop
First I would like to say that I'm no longer a "greenfieldser" and I think the map will teach you bad habits, but here was my build que when I stopped playing it seriously...

Kbot lab. Dont build anything before this.
Reclaim tree or two with comm, then guard lab
7 kbot cons, all sent to reclaim trees
Reclaim lab with comm and kbots
Have comm build a few llts, then spam spaced metal makers
Have kbots each spam thier own row of wind, with a few defenders mixed in

Then i adapt from there, however the game goes. I usually tech at about 150-200 winds.

I highly suggest you play other maps though... greenfields will teach you nothing but bad tactics, and all it is is a build order. These days when I play it you can find me having all my allies build 3 wind then assist a vech lab I build. I use the vech lab to spam flash, take out half thier people, then use the fact that we have twice as many comms to end the game with comm bombs/rushes. It rarely fails.

Posted: 02 Feb 2007, 03:43
by LordMatt
flop wrote:First I would like to say that I'm no longer a "greenfieldser"
Once a greenfieldser, always a greenfieldser. :P

Posted: 02 Feb 2007, 04:26
by Lolsquad_Steven
Hahaha, laughing irl.

Posted: 02 Feb 2007, 23:03
by richw
I think its worth playing a couple of games on green_fields for new people, it helps people under eco a little better and the benfits of using e > m thingys.

adv solars have a lower metal cost per E than fusions, which if you have a lot of room to play with, can be useful, sometimes.

Waiting for someone to go against what I said :roll:

Posted: 03 Feb 2007, 01:09
by 1v0ry_k1ng
greenfields VS speedmetal; which is dumber?

Posted: 03 Feb 2007, 01:46
by LordMatt
richw wrote:I think its worth playing a couple of games on green_fields for new people, it helps people under eco a little better and the benfits of using e > m thingys.

adv solars have a lower metal cost per E than fusions, which if you have a lot of room to play with, can be useful, sometimes.

Waiting for someone to go against what I said Rolling Eyes
I think its worth playing a lot of games on real, non-porc maps. It teaches you how to actually play the game well. Including how to manage an economy, micro your units, and outhink your opponent.
1v0ry_k1ng wrote:greenfields VS speedmetal; which is dumber?
Probably speedmental because of the chokepoint and utter lack of resource management needed.

Posted: 05 Feb 2007, 14:39
by Boirunner
this is the only way to play on gf:

1) draw penis on map
2) build dt over lines for dong-d-fens
3) build annihilator on tip of said d-fens
4) giggle like a schoolgirl