Page 2 of 3
Posted: 20 Jan 2007, 03:17
by knorke
Hm, I often manage to run peewees through the enemie mex&wind mazes..crashers are too slow to follow. If someone does the same to me, I try to stop him with peewees, because they are cheap and fast and you can trap the attackers.
Posted: 20 Jan 2007, 12:39
by 1v0ry_k1ng
only fools make wind early game. wind is an invitation to raiding, and everyone seems to build them in touching lines so they chainexlplode

Posted: 28 Jan 2007, 05:11
by AF
Posted: 28 Jan 2007, 15:43
by manored
1v0ry_k1ng wrote:only fools make wind early game. wind is an invitation to raiding, and everyone seems to build them in touching lines so they chainexlplode

Its because if you dont make em in lines you will lose half of your base space just with the first ones...
I think you should change the name of the artilary units because not all units that shot over obstacles are meant for artilary...
Posted: 28 Jan 2007, 19:04
by 1v0ry_k1ng
thuds and hammers are described as "artillery kbots"
you might note that that is the EARLY GAME guide, and is only dealing with L1. the L2 guide will go through each unit inidivually because L2 is where the real skill of XTA lies.
Posted: 29 Jan 2007, 18:11
by 1v0ry_k1ng
Page four now in place, Guide to early game Defence.
For those who have trouble with the images taking forever to load,
here is its locations of easy download.
1)
http://img453.imageshack.us/img453/9674 ... rt1kq2.jpg
2)
http://img168.imageshack.us/img168/4095 ... rt2rf7.jpg
3)
http://img291.imageshack.us/img291/7413 ... xedin9.jpg
4 i)
http://img294.imageshack.us/img294/6162 ... rtixj9.jpg
4 ii)
http://www.imagehosting.com/out.php/i16 ... partII.jpg
any suggestions for future pages welcome.
and AF, cheers for hosting, could you host the latest pages too?
Posted: 29 Jan 2007, 18:13
by AF
fix your urls, put spaces inbetween the )'s
Posted: 30 Jan 2007, 18:40
by 1v0ry_k1ng
How can I counter the way these take about 5 minutes to load?
Posted: 30 Jan 2007, 19:29
by Fat Zombie
Wow! This guide really opened my eyes as to how to use the various units at L1. I might do a bit better from now on; thanks!
Posted: 30 Jan 2007, 20:49
by Exit69
Thnx Ivory, it is a very nice guide! I consider myself a noob, and your guide really opens eyes on lots of things :)
Posted: 30 Jan 2007, 21:00
by adamwalker13
OMG!
Use html or BB nub lozl
If you send me all the image files and the text I could easily convert it.
Posted: 30 Jan 2007, 21:14
by 1v0ry_k1ng
look four posts up for all the files..
Posted: 30 Jan 2007, 21:16
by adamwalker13
I see the files... but that would mean I'd have to cut out all the images and re-write all of the text... I need the raw files, like the seperate screenshots and text files
Converting to html would take down the load time by about 90%
Posted: 31 Jan 2007, 14:38
by AF
1v0ry, theyt ake long for two reasons
A: Filesize
B: If your referring to darkstars it aint the iamges its the site. I'm in the process of trying to move darkstars to another hosts and seeing if it improves things.
http://www.darkstars.co.uk is atm on a 400Mhz virtual server.
Posted: 31 Jan 2007, 19:51
by Peet
Posted: 01 Feb 2007, 00:28
by SeanHeron
Very nice guide :). I have the impression there are more newbs playing /trying out XTA of late, I wonder if it has to do with them reading and thinking "oh thats how I have to do it, well I can give that a try now" :D .
Posted: 01 Feb 2007, 06:11
by j5mello
i know when i tried a game of XTA 8.1 for the first time in over a year having read teh strat guide before hand helped a great deal... unfortunately it was also a realitve first with playing Mars in around a year and i got out teched badly...
Posted: 02 Feb 2007, 07:48
by AF
I vote we remove mars, as the south has a large terrain advantage, for south is easier for suers to expand, it almost forces you todo, and if you expand you win the map.
Posted: 02 Feb 2007, 18:04
by Doombringer
OMFG, I think you own, really, because it's a nice guide!
Typo in the thread name tho.
I wish you make the guide further.
Posted: 04 Feb 2007, 02:36
by [KnoX]ElementalGizmo
Obviously lots of hard work went into this and it shows, well done m8 just what XTA was lacking for the noblits
