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Posted: 25 Dec 2006, 00:13
by AF
Ok I made it so the only way to close the traffic window is via the toggle button so you cant close it then have to press the button twice.

I also decreased the horizontal margins on the toolbar buttons and made them wider so that they dont end up looking like the screenshot kloot posted.

I also changed some double buffering settings on the splash screen and made the background of the lobby login page opaque.

I also made the lobby fully disconnect on a logout.
you get an 'already logged in' message
Unfortunately this is a flaw in the server and the protocol, not AFLobby, and you can get this error in tasclient too. The protocol needs an extra command such as "LOGOUT" to prevent this happening, and although it will still happen, about 60% of all occurences stop.

Posted: 25 Dec 2006, 00:25
by AF

Posted: 25 Dec 2006, 00:28
by AF

Posted: 25 Dec 2006, 00:48
by own3d
Right, i have figured out why linux is dodgy:

When run under gnome which uses GTK it fails to set the theme correctly giving errors like this:
/usr/share/themes/Clearlooks/gtk-2.0/gtkrc:60: Engine "clearlooks" is unsupported, ignoring
Yet under KDE which does not use GTK it has no such problems and loads fine.

So the problem is with GTK theme detection.

Posted: 25 Dec 2006, 00:49
by Kloot
Notes re. alpha 10.5:

* The minimize button is non-functional.

* On the 'Battles' tab the column holding the tabs overlaps roughly the right half of the 'Join' button (screenshot).

Posted: 25 Dec 2006, 00:56
by own3d
How can I define where spring binary and directory is? there is no menu, no configuration file i can see.

Posted: 25 Dec 2006, 00:58
by AF
oops *goes to figure out howto minimize*

11:59PM xmas eve at tiem of posting

Posted: 25 Dec 2006, 08:42
by Relative
Greay lobby AF, but how the hell do you join games?

Posted: 25 Dec 2006, 14:53
by AF
look for the game you wanna join, note down the id, then type it in the box and press join.

Rest assured the current battle list and joining method is horrific compared to the luxurious replacement I'm putting in once battle protocol is completed. But right now it works, it might not be user friendly in any way shape or form, but it works.

Posted: 27 Dec 2006, 15:22
by RaiFox
Looks very promising.

But there is one little annoyance I can do without, when clicking buttons it performs the buttons action when you click in the mouse - not when you release the mouse button.

Posted: 29 Dec 2006, 05:27
by AF
Alpha11 progress:

Image

Spectator button works too

Posted: 29 Dec 2006, 05:58
by AF
Image

Posted: 29 Dec 2006, 07:06
by AF
Image

Posted: 31 Dec 2006, 07:09
by AF
Image

That was the first test yesterday, and the code just finished means I should be able to play XTA small divide multiplayer as long as the other ppl use AFLobby.

AFLobby has basic multiplayer functionality

Posted: 31 Dec 2006, 07:14
by AF
Oh and I now have 16 pretty new rank images courtesy of 1337[Tru] http://www.1337graphics.com

ImageImageImageImageImage

Posted: 02 Jan 2007, 12:39
by Tru
Yes. They are kinda different.