Page 2 of 2

Posted: 17 Dec 2006, 15:44
by PauloMorfeo
BlackLiger wrote:...
Combat units should have higher priority on resource use than constructors. Otherwise, your shooting doesn't occur.

Weapons > Construction/Repair > Movement, though.
You are running into opinion. Such changes change the way it works and feels but it doesn't changes something wrong into something right. Just thought i would state that.

Posted: 18 Dec 2006, 08:53
by KDR_11k
I recall how in Perimeter some things had priority over construction which meant you could no longer produce units when any of those things were hjappening and your energy was at 0.