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Posted: 30 Apr 2005, 07:01
by Buggi
HAHAHA
And I found it ironic that the religion forum has a HP6 ad above it
*edit*
Oh, so not going to register on yet another forum for bug postings. Jeeze I'm spammed enough.
I found another bug with AA. The tall walls build then disappear...
Posted: 30 Apr 2005, 11:03
by ephillips
I'm a big AA fan, that gets my vote. Alternatively the last MAD TA version is very stable, has great build pics, and an absolute shed load of units:
http://www.planetannihilation.com/madta/index.asp
it was released on new years day.
Posted: 30 Apr 2005, 12:47
by Storm
Wow, such a display of alternative intelligence, Caydr. Thanks for making a fool out of yourself again.
Posted: 30 Apr 2005, 19:43
by Caydr
Your praise means so much to me, it's like a spiritual experience. Maybe I'll go post about it.
Posted: 30 Apr 2005, 20:07
by Neuralize
Gentlemen, if you could be so kind as to stop policing each other's egos for a few ticks of the clock, I'm sure it would be much apprieciated.
I still haven't got AA rollin' in spring.

Posted: 30 Apr 2005, 22:11
by Caydr
What problem are you having? I'll get it working for you.
Posted: 30 Apr 2005, 23:01
by Neuralize
It wasn't the AA files, it was just unit texture loading time differences and location distance effecting connectivey.
Still no ÜH?
Posted: 01 May 2005, 20:42
by Kantorai
In my opinion ÜH 4.0 is the most balanced mod I've played so far (haven't tried the lower versions of it though), and the number of possible strategies and tactics makes ÜH the best mod for TA out there. What I really think of XTA, I won't tell you, since after all this is SYs forum; but I don't like it.
Anyhow, since we will never agree on one mod to play, there is a dire need for a kind of switch or at least a way of knowing the hosts settings. Myself, I like putting everything in ordered maps like: MODS, TCs etc.
/Kantorai