Yes, but all those things (shadows, particles, Antialiasing) can be turned off on lower end systems by the user.
Also.... there is no dynamic lighting or distortion effects (except when you turn on super water, were there is a distortion affect, but again, its Turn offable!)
And my Main point was actully that that Still has nothing to do with teh CPU, the CPU is not loaded by the graphical affect such as:
but it is the other things like shadows, anti-aliasing, dynamic lighting, distortion effects, anims etc. that do.
And that is mainly what I was arguing against in the first post. And you cant fault me on that atleast, even if my guesstimate on GPU load in my second post is wrong (which i stresed probalie was not taking everyuthing into accont.)
And also, Im not saying your wrong about keeping polies reasonable, HELL, I even said that lots of units in a mod wont be 1000 polies (and what I ment by that is IMO your stupid to moddel eveything to your max limit just because you can)
Maybe I sould just sumerise what I think, so you can read my posts with taht in mind, cause you seem to be assuming Im form the POLLIE DONT COUNT camp.
I belive:
Why use 20 polies when you can use 1?
Why take a unit teh size of a flee and give it the polie count of 1000?
Why use barels with sides more than 6 or 8 as they only need to be 6 to be smothed.
Why moddel somthing you expect there to be 1000's of in 1000's of polies?
And inversly:
Why can't I make the super mega ultra huge unit that you'll prob have only 1 of at a time have a 2000 polie count?
So.... realy were like arguing on teh same but opisit sides?
aGorm
::EDIT:: Oh and KDR, whilest I dont doubt your right, why on Earth would someone post a figure for Invisible Triangles? I mean... if there invisible you may as well just have no triangles surly (as in both cases you cant see anything!

)
::EDIT:: Oh and the point that got lost in there somewere was, You should also not mod so someone with a crap computer can run at max settings, you should model so someone with a good computer can run at max settings.
I guess the best way to find this out is to model your mod, give it a run on your own system and if it works for teh settings YOU use and works well, then your probablie goona be OK. Helps if you have acces to a slow and a fast machine admitadly.
Starting off saying "I shoudl watch my polie counts" is good, but starting off saying "I MUST USE NO MORE THAN 20 POLIES ON THIS UNIT!!!1!" Is maddness!
BTW, how many polies do You think is good for a unit (out of intrest?)