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Posted: 16 Oct 2006, 22:13
by Fanger
SOMEONE MENTIONED MOON BABES.. ARGH...
grats on the "randomly generated" map Forb.. looks cool..
side note that random height thingy of the moon would look cool too.. prolly not possible..
Posted: 16 Oct 2006, 22:45
by Neddie
imbaczek wrote:Saturn and Neptune are gas giants, that is, they don't have any solid surface, only a huge sea of liquid gas. Not a very good place to build a base and spaem gatorz on. Venus, OTOH, is a completely different story...
Well, I know that. However, whoever said that all my map proposals were for land-bound mods? I know GEM and FF desperately need space maps - and I don't see an issue with in-atmosphere skyboxes.
Posted: 16 Oct 2006, 22:50
by Fanger
youd need volumetric fog for that.. something spring doesnt have.. mores the pity..
Posted: 16 Oct 2006, 22:51
by Neddie
Wasn't that one of the many things proposed for the future map format?
Posted: 16 Oct 2006, 22:57
by rattle
Psst.. Hot gay moonman sex!
Any more moon maps to come?
Posted: 16 Oct 2006, 23:18
by Forboding Angel
rattle wrote:Psst.. Hot gay moonman sex!
Any more moon maps to come?
uhh I dunno. Not for a little bit anyway. I have a hawt sex desert map I've been sitting on for some time now. I'll prolly concentrate on finishing that next.
Posted: 16 Oct 2006, 23:37
by Forboding Angel
Posted: 17 Oct 2006, 01:21
by rattle
Both textures look okay, less agressive seems a bit blurry in some places so I like the agressive one more. Actually I'm going to like any map with these and I just noticed they were used in the S2S remake as well. :)
Posted: 17 Oct 2006, 06:24
by Forboding Angel
rattle wrote:Both textures look okay, less agressive seems a bit blurry in some places so I like the agressive one more. Actually I'm going to like any map with these and I just noticed they were used in the S2S remake as well. :)
the blurryness is caused because of springs rendering system + distance.
Posted: 17 Oct 2006, 17:45
by Fanger
Posted: 17 Oct 2006, 21:49
by Neddie
I prefer more aggressive.
Posted: 17 Oct 2006, 21:56
by Forboding Angel
Ya know. I tried to remake it in sm3 and it looked absolutely terrible. The heightmap manages to be made of absolute and complete fail
Meh, I'll take a small stab at it tonight.