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Posted: 18 Aug 2006, 19:29
by Forboding Angel
buggi, simply upload it to
http://www.bestsharing.com, or alternatively use
http://www.unknown-files.net <lots of spring content on both sites.
Posted: 20 Aug 2006, 22:19
by Caydr
So does this fix any bugs or is it just extra units?
Posted: 21 Aug 2006, 00:29
by Persh
Fixes picking up nanoturrets, but otherwise just adds units. Like (P) Variant.
Posted: 21 Aug 2006, 07:42
by Buggi
Persh wrote:Fixes picking up nanoturrets, but otherwise just adds units. Like (P) Variant.
Just?
First mobile shield generators thank you very much.
See Advanced Hovercraft Plant...
Reading the first helps to answer most questions IMHO. Though I need to re-upload them somewhere.

Posted: 23 Aug 2006, 01:02
by Persh
You will be assimilated into the FileFront collective.
Posted: 30 Aug 2006, 01:14
by WarDave
I searched filefront and unkownfiles neither have this mod. If someone can give me a link I will post it on filefront and post the link here. Also wanting to try the mod.
Posted: 30 Aug 2006, 07:02
by Neddie
Put it on unknown.
Posted: 30 Aug 2006, 08:30
by REVENGE
The complete hovercraft buildtree would be a valuable and practical addition to AA. I still think making hovercrafts 2 tier is the way to go.
Btw, remeber to add that one unit called the Alien Particle Accelerator, you know the one that makes 20000 e and has 3 rapid fire annihilator lasers that had huge AoE and bertha range? Really complements those ridiculously well balanced large marges well.
Posted: 30 Aug 2006, 08:52
by Neddie
I would be alright with hovercrafts either way.
Posted: 30 Aug 2006, 15:13
by Imperator
download link please?
Posted: 03 Sep 2006, 00:19
by Buggi
Re-hosted and slightly newer version! DL link on first post :)
Posted: 03 Sep 2006, 00:27
by 2pacalypse
The link still doesn't work! ><
Posted: 03 Sep 2006, 00:28
by Buggi
Sorry! Typo >_<
Works now... *hangs head*
Posted: 03 Sep 2006, 21:20
by PCGamer
I'm having troubles installing... Help would be appreciated
Posted: 03 Sep 2006, 21:23
by Caydr
Isn't it just a drag-dop to mods directory?
Posted: 04 Sep 2006, 01:20
by Buggi
do not forget to change the extension to SDZ!!!
Posted: 04 Sep 2006, 02:37
by TheRegisteredOne
this mod definately needs a proper readme with credits in it.
Posted: 04 Sep 2006, 18:12
by Cabbage
I can't get it to work, ive spent hours trying diffrent things, changing names, changeing dependancies etc. nothing seems to bloody work (and yes, ofc i have AA.)
Posted: 06 Sep 2006, 00:03
by Buggi
TheRegisteredOne wrote:this mod definately needs a proper readme with credits in it.
No one reads the readme's anyway, so why bother? I'd love to give credit where it's due, but I've found so many units doubled up and re-credited I don't know who did the original anymore.
Like the Dora and Perforator in my mod are the exact same unit, same model, but they're credited to different groups.
It's sad really.
Cabbage
Download file, move to /mods folder, rename extention to sdz (from zip) and launch spring. It really is this easy, however, if you don't actually SEE the extension you can't change it. I've found this to be the case with many people. You must go under Tools->Options (in explorer) and uncheck "hide known extensions". This marks the 50000th time I've mentioned this to someone.

Posted: 06 Sep 2006, 04:28
by Cabbage
You must go under Tools->Options (in explorer) and uncheck "hide known extensions". This marks the 50000th time I've mentioned this to someone. Confused
Thats sorted it, thanks ^^