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Re: Custom cursors!

Posted: 13 Jun 2008, 09:32
by bibim
FLOZi wrote:Ahem, 2 year bump.

These have now been added to the installer base in cursors.sdz so modders don't have to include them into the mod directly.

Mainly it will be helpful for new mods who require a cursor set to get the mod running.
shouldn't cursors.sdz be added in make_gamedata_arch.sh, main.nsh, and SConstruct ?

Re: Custom cursors!

Posted: 14 Jun 2008, 16:38
by FLOZi
Yes, yes, and to my uttermost surprise, yes.

Committed. Thanks for the call.

Re: Custom cursors!

Posted: 20 Jun 2008, 19:17
by Gota
AHHH.
Why did you res this.

Re: Custom cursors!

Posted: 20 Jun 2008, 19:19
by Peet
Gota wrote:AHHH.
Why did you res this.
Because it was added to a package to be included with spring...