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Posted: 13 Apr 2005, 22:51
by AF
Liam, a video recording and a demo recoding are the same int hat they serve the same purpose exept a demo reording is infinitely mroe useful for replaying than a video.
The engine laods the recorder, and the game plays itself out as if you where an observer watching you and your enemy as you where playing so many hours before. You can mvoe and change the camera and see whatever you want to see wherever, rewing the game, see messages, fastforward etc. Think of a demo recording as a log of what happened in the game to be replayed later rather than a video of what a player saw.
Posted: 13 Apr 2005, 23:30
by Liam
i know what a demo is, i've used them in many games, what i meant was recording the mouse movements so when you played it the second time to get the audio, the sounds would appear 'correctly' (since the sounds are dynamic and being further away from something reduces the volume of it)
Posted: 13 Apr 2005, 23:50
by AF
oooh. Maybe you could just record the sounds themselves? Somethign that said where the sound was what volume and what sound rther than recording the sound itself and saving it. The a progrm could just parse the recording and add the sounds as specified to the video.
Posted: 14 Apr 2005, 07:39
by [K.B.] Napalm Cobra
Wouldn't sounds be tied to other things?
Posted: 14 Apr 2005, 08:41
by Torrasque
What about recording the movement of player like Liam said.
That way, we can see how a player play witch his camera when watching a demo. (Of course, we could always set it in free mode)
Posted: 14 Apr 2005, 11:05
by AF
Yah but sounds may have a random effect to them or what not. Either way both suggestions would require more work than simply getting sound to compress in realtime alongside video. Why not just compress them after recording? Or is that not possible? I aint all clued up on video and recording etc so you'll ahve to enlighten me with regards to that
Posted: 14 Apr 2005, 16:22
by Redfish
Uhm, don't we get simple tad files with unit movements? I don't want huge avi files on my harddisk after every game of course and I need free motion. I don't think this is explained in the previous posts.