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Posted: 17 Jul 2006, 23:24
by esteroth12
we could use another bitfield for radars... that way, if a certain unit should always be detected, for example, give every unnit a radar that can detect just that. this would, of course, be placed alongside the current system.
a detected by bitfield and a detects bitfield, to be precise
to place it alongside the current system, just make it so that the 2 values default to 1
Posted: 18 Jul 2006, 11:31
by KDR_11k
Guess: I don't think the radar should be aware what kind of unit it has detected but it's obvious that e.g. a sonar will only detect ships so its blips could be displayed as ships.
Posted: 18 Jul 2006, 22:41
by Hunter0000
Anyone else think this would absolutly own for small-scale sub warfare?
if you turn your sonar on you could get a firststrike and criple them, if your too far away/facing the wrong way then.. Bam they see you and pop ya!
Course this would be just one implimentation.
Posted: 18 Jul 2006, 22:47
by TradeMark
Yeah it would make completely new mod type, could be cool if it is well balanced.

Posted: 10 Aug 2006, 15:34
by emmanuel
i think if the sheleter was an heavy tank it was destroy too!
Posted: 10 Aug 2006, 20:01
by TradeMark
Yeah... radar station blows up...

Posted: 11 Aug 2006, 04:05
by Hunter0000
So any chance of this being implimented?
I still think it could allow for some very interesting mods. Maybe if this were implimented with a more abtracted radar system *hint hint*