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Posted: 14 Apr 2005, 23:45
by AF
Also I cant place an AK ontop of a large building with a large surface
Thus all Platform ideas are made useless unless you want to take the path zwzsg took for his bridge and loose all ability to build on the platform. Things such as HLT ontop fo other buildings etc also become impossible without making them buildable in the way the nanotower was in AA. We cant place features as bridges either.

Posted: 15 Apr 2005, 16:30
by Shade
Just out of curiousity, will there be building queue limits? Perhaps an ability for buildings to maintain constant production of units - i.e., unlimited.

And if so, could command scripts be issued by a user; for example, I want to build an unlimited pattern of units. Could we use a recursive function?

FUNCTION USER SCRIPT
if building = KBOT CONSTRUCTION
while RESOURCES AVAILABLE
BEGIN CONSTRUCTION kbot
BEGIN CONSTRUCTION construction bot
DO USER SCRIPT
end while
endif
end function

Or something.

Posted: 15 Apr 2005, 19:50
by AF
a more effective solution would be

Code: Select all

 FIDOZEUSLAB{
loop('infinite'(
build( fido, Zeus)then(take(script1));
if (res<resmax*0.75) then sleep till resmax==res;
)
}
where script1 is a list of commands the user has set as specified in the command queuing panel suggestion I had.
and so on. Maybe thsi itself could be a command queue called by a constructio Kbot when it bulds a kbot plant such as:

Code: Select all

OnBuildFin(string unitID){
If (type(UnitID) = "factory") (
give(FIDOZEUSLAB);
}
And thus I am given an idea for TAI.

Shade: You dont happen to do a lot of VB6 do you? Your pseudo ode seems to look more like VB than C

Posted: 15 Apr 2005, 21:03
by Shade
Excuse me? No, I've never programmed in either C or VB, thank you very much.

I do web based programming, with PHP and other languages.

Posted: 15 Apr 2005, 22:42
by AF
Whoa, someone eems to ahve taken offence unnecesarily, and yah i knew about the php, I've read your website, I aint the sorta person to make comments on soemone without finding out as much as possible from profiles and websites.

Posted: 18 Apr 2005, 03:23
by sparkyhodgo
I just updated the list with Sean and Redfish's new info. Thanks you guys!

Posted: 18 Apr 2005, 11:20
by Sean Mirrsen
You might as well use my info... (see the 0.1 impression thread)

Btw, infinite queues work. Just switch repeat on and queue some units. They'll be building forever.

Posted: 18 Apr 2005, 11:36
by Warlord Zsinj
How complicated is it? Can I build an infinite cycle of 5 slashers, 5 flashes and a construction unit, or only infinite slashers?

Posted: 18 Apr 2005, 11:41
by Sean Mirrsen
I'll quote the gui tooltip on that:
"With this on the unit constantly pushes its completed orders to the end of the queue"

So, it can be as complicated as you want, with any combination of building, shooting, and moving.

Posted: 18 Apr 2005, 11:42
by Warlord Zsinj
Ah, excellent.

Very helpful! Thanks Sean.

Posted: 18 Apr 2005, 14:04
by Storm
Weather
Tides
Wrap around maps
...
Formations
God... so pointless!! Image

Posted: 20 Apr 2005, 18:04
by sparkyhodgo
I updated the request list with the info Sean and Redfish provided. Thanks guys!

I really like what you said about aircraft controlling more like real planes, moving in wide arcs across the sky. Aircraft were too powerful in OTA because of their stellar movement, turn rate, and accelleration. Hopefully now they're been made more balanced, ask they will probably take more damage if they have to fly in an arc over enemy forces.

Posted: 20 Apr 2005, 21:13
by AF
Storm: Do remember this si a game and games themselves can be argued as being pointless.

Posted: 20 Apr 2005, 23:29
by Storm
You misunderstood... Among all the bugs and missing features reported in the present Spring engine, these features seem so strife.

Posted: 21 Apr 2005, 10:48
by Warlord Zsinj
... Doesn't mean they have no place.

(urgh... Can't believe I just defended some of the very silly suggestions contained herein... :P )

Posted: 21 Apr 2005, 21:21
by AF
They are requests not demands and should be treated as such, anything else is a matter of opinion and that is not what this thread is for.