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Posted: 12 Jul 2006, 21:30
by NOiZE
Ishach wrote:
Machiosabre wrote:
Lolsquad_Steven wrote:lvl1 kbot lab needs a crab Kbot that walks on its side and fires nukes too plz.
that joke totally doesn't work for this topic.


trust me, it does
QFT

Posted: 12 Jul 2006, 21:36
by Machiosabre
Ishach wrote:
Machiosabre wrote:
Lolsquad_Steven wrote:lvl1 kbot lab needs a crab Kbot that walks on its side and fires nukes too plz.
that joke totally doesn't work for this topic.


trust me, it does
QFL

Posted: 12 Jul 2006, 23:39
by jellyman
I like maintaining strategic diversity between vehicles and kbots - each with a unique advantage. Giving kbots more AA would further erode this, and I think we need more diversity not less.

However it seems very counter intuitive that kbots can't have an advanced AA. I mean if you can build a flak gun and stick it on a wheeled base, why on earth couldn't you also build one and stick it on a robot base.....

So I support giving kbots level 2AA if something else is taken off them, or if vehicles are given something new to avoid a game balance of kbots only ftw.

Posted: 12 Jul 2006, 23:41
by LOrDo
Hmm...Ironic to the posts in the forum, seems like more people want the lvl 2 AA kbot.

Posted: 13 Jul 2006, 00:46
by KlavoHunter
SOME sort of Level 2 AA bot would be nice.

Posted: 13 Jul 2006, 01:15
by MR.D
So what you guys want, is for all players that go Kbot, to spend all the money that they don't have into building 2 more factories just so they can have halfassed antiair?

Posted: 13 Jul 2006, 01:21
by Lolsquad_Steven
Machiosabre wrote:
Ishach wrote:
Machiosabre wrote: that joke totally doesn't work for this topic.


trust me, it does
QFL
k

Posted: 13 Jul 2006, 01:50
by Caydr
The anti-air kbots I'm designing, oh-so-slowly, are not going to replace vehicle anti-air. They will basically be a moderately upgraded version of a jethro, probably just barely cost-effective. It will be mostly for the purpose of making it so you can get anti-air even if your L1 factory has been destroyed, and other... such... reasons... and stuff.......

Posted: 13 Jul 2006, 03:42
by Lolsquad_Steven
Caydr wrote:The anti-air kbots I'm designing, oh-so-slowly, are not going to replace vehicle anti-air. They will basically be a moderately upgraded version of a jethro, probably just barely cost-effective. It will be mostly for the purpose of making it so you can get anti-air even if your L1 factory has been destroyed, and other... such... reasons... and stuff.......
:-)

Posted: 13 Jul 2006, 03:56
by Pxtl
Caydr wrote:The anti-air kbots I'm designing, oh-so-slowly, are not going to replace vehicle anti-air. They will basically be a moderately upgraded version of a jethro, probably just barely cost-effective. It will be mostly for the purpose of making it so you can get anti-air even if your L1 factory has been destroyed, and other... such... reasons... and stuff.......
Well, even if it's just 4 Jethros in one bot it will be handy - hordes of L1 units can be a nuisance to manage in a large battle. Personally I'd like it better if it had more personality - arming it with the antiswarmer missiles would be neat. But anything's good really.

Posted: 13 Jul 2006, 04:24
by FizWizz
Caydr wrote:The anti-air kbots I'm designing, oh-so-slowly, are not going to replace vehicle anti-air. They will basically be a moderately upgraded version of a jethro, probably just barely cost-effective. It will be mostly for the purpose of making it so you can get anti-air even if your L1 factory has been destroyed, and other... such... reasons... and stuff.......
like a walking Pack-0?

Posted: 13 Jul 2006, 04:32
by Snipawolf
Oh-hoooo

Cool, I hate the fact I need 10 jethros/crashers for killing a couple bombers I would need 3 if that was the case :P

Posted: 13 Jul 2006, 06:25
by Egarwaen
FizWizz wrote:like a walking Pack-0?
That'd be cool. And different enough from the flak trucks that both would have uses.

Posted: 13 Jul 2006, 06:43
by Neddie
Cheesecan wrote:Okay here's an observation; mainly noobs want lvl2 kbot aa.
:roll:
And mainly other n00bs don't...

Posted: 13 Jul 2006, 09:57
by LOrDo
Me: Hey guys we need a lvl 2 aa kbot!
Fanboys: Wtf no we dont stupid noob itl be to strong, everyone will go kbots, use fighters instead!
Cadyr: Hey guys im making a lvl 2 aa kbot!
Fanboys: OMG Cadyr thats the best idea ever AA should have a lvl 2 aa kbot!

Image

Posted: 13 Jul 2006, 11:45
by Lolsquad_Steven
Lolsquad_Steven wrote:
Caydr wrote:The anti-air kbots I'm designing, oh-so-slowly, are not going to replace vehicle anti-air. They will basically be a moderately upgraded version of a jethro, probably just barely cost-effective. It will be mostly for the purpose of making it so you can get anti-air even if your L1 factory has been destroyed, and other... such... reasons... and stuff.......
:-)
"They will basically be a moderately upgraded version of a jethro, probably just barely cost-effective"

"It will be mostly for the purpose of making it so you can get anti-air even if your L1 factory has been destroyed"

I think this will make everyone happy, you guys can stick to kbots and air is still usable.

Posted: 14 Jul 2006, 01:16
by Caydr
Yeah, that too - you'll need fewer of them, so less micromanagement.

It'll be like...

3x firepower
3.15x costs
3.3x hp
1x by 1y larger size

Posted: 14 Jul 2006, 01:59
by Pxtl
Caydr wrote:Yeah, that too - you'll need fewer of them, so less micromanagement.

It'll be like...

3x firepower
3.15x costs
3.3x hp
1x by 1y larger size
Will the missiles be special-purpose in anyway (swarming/fast/accurate like the antiswarmer, or antibomber damage, or large blast radius like the flak & screamer, or superheavy + low ROF like the screamer)? Or just a general all-around SAM like the L1 unit?

Posted: 14 Jul 2006, 03:48
by Snipawolf
LOrDo wrote:Me: Hey guys we need a lvl 2 aa kbot!
Fanboys: Wtf no we dont stupid noob itl be to strong, everyone will go kbots, use fighters instead!
Cadyr: Hey guys im making a lvl 2 aa kbot!
Fanboys: OMG Cadyr thats the best idea ever AA should have a lvl 2 aa kbot!

Image
Hah, so true, I can't agree with you enough, cuz if people don't take a step out of the realm they believe in and try something else, their realm will shrink, until they are the only thing in it.....

Basically, people should try new shit :mrgreen:

Posted: 14 Jul 2006, 04:04
by Cabbage
LOrDo Wrote:
Me: Hey guys we need a lvl 2 aa kbot!
Fanboys: Wtf no we dont stupid noob itl be to strong, everyone will go kbots, use fighters instead!
Cadyr: Hey guys im making a lvl 2 aa kbot!
Fanboys: OMG Cadyr thats the best idea ever AA should have a lvl 2 aa kbot!
Actualy, the AA kbot thing was brought up quite a while ago, caydr made teh models for the months ago.... check the older AA threads