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Posted: 30 Jun 2006, 19:14
by Min3mat
a giant W superimposed on every map, visible at all times? >=)

Posted: 01 Jul 2006, 13:00
by Rayden
Btw. do planes fly through the trees? :)

Posted: 01 Jul 2006, 14:05
by Comp1337
Das Bruce wrote:
NOiZE wrote:
Das Bruce wrote: No, distance cull would be better than an always render, no point rendering things behind you.
i agree, but now when the middle of the feature is gone, it won't show anymore.... a alwaysshow=1; tag would resolve that, and those few extra pollies won't be that bad probally (well for my secret plan that is).

And having that option to mapmakers is just kool!
That's just bad culling code.
Maybe, but its easier (Well, i guess) code.

Posted: 01 Jul 2006, 17:30
by Zoombie
Don't worry aGorm, we will be waiting...FOR THE MAP!

Posted: 02 Jul 2006, 12:27
by SwiftSpear
Min3mat wrote:a giant W superimposed on every map, visible at all times? >=)
We were thinking of imposing a large FU donation add in the top right corner of every map. That would be pretty cool, right?

Posted: 02 Jul 2006, 17:39
by aGorm
lol, i might just add that to a map one day... DONATE HERE< GIVE <E YOUR MONEYS!!

On planes going into trees... yes in some cases they do, but the way i fudged the trees into kinda works does cut down the number of planes in trees... (IE each tree is filled with ground). However hopefully they will make pathing for planes better at some point so it can deal with such an arena better...

In saying that... In teh heat of battel are u gooona notic 1 or 2 planes going into a tree... I think not :-)

aGorm