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Posted: 19 Jun 2006, 16:25
by krogothe
This is a test release for stability and speed. ANY gameplay/performance related suggestions or bug reports will be utterly ignored . Theres thousands of things to do still and due to the extreme amounts of testing i am likely to know about all issues you might discover, and even if it werent so there are many priorities ahead of them.
It sucks, youve been warned beforehand :D, im aware of all those problems and some much more severe ones, and while i appreaciate the goodwill but this is not yet the time for gameplay improvements.

Posted: 19 Jun 2006, 17:37
by Sgt Doom
Meh, does anyone else get desktop crashes?
It doesn't suck playing for me., it just crashes to destop approximately 0 minutes in-game with unhandled exception errors.
EDIT: I'm off to do a clean reinstall, let's see if it works.

Posted: 19 Jun 2006, 19:05
by submarine
i had my first aai vs kai matches and im really impressed, worked stable for me so far (one crash) and its really a hard opponent for aai. at the beginning (with fresh learning files) aai didnt stand a chance, now it seems to get better but kai defeats aai ~70% of the time :)

Posted: 19 Jun 2006, 19:40
by Forboding Angel
The KAI that handed my ass to me repetedly in EE? SWEET!!!

Posted: 19 Jun 2006, 19:45
by Sgt Doom
Still crashes even with a clean install. When there's more than 2 bots it crashes.

On normal maps I last much longer without crashes, but that bot is really damn tough to beat, when they've finished beating each other up, the last one owns me, even though he's just been in battle :/

Posted: 19 Jun 2006, 19:57
by submarine
question: it always says "ai enabled cheating" - is kai a cheating ai? how can i disable cheating?

Posted: 19 Jun 2006, 20:13
by Forboding Angel
iirc you can't that's why I love kai. It's not one of these bullcrap ai's that tries to play like a "human" and instead Kai just concentrates on beating the everloving shit out of you. Bloodthirsty AI anyone?

You wanna play humans get online, if you wanna play an AI then play an AI.

Posted: 19 Jun 2006, 20:15
by AF
The ai has enabled cheating comes up as soon as an AI tries to retrieve the ai cheat interface, regardless of whether it gets used. You can see the message when you use XE9, even tho XE9 doesnt cheat unless you issue the .aicheat command.

Posted: 19 Jun 2006, 20:46
by krogothe
KAI maphacks. Its always been a planned feature (it was me who asked for it to work on AIs in first place :twisted:). I dont plan to add resource hacks however, since it would be lowering it to a script, so youll have to wait if you really want it :wink:
I know the cause of most of the KAI crashes reported by now (keep checking back the first post for status on bugs), so they will get fixed as we have time to organize the SVN and such. if you spot any patterns to crashes let me know!

Posted: 19 Jun 2006, 20:48
by AF
SVN? Is that a hint that this is going to be opensource in the semi near future?

Posted: 19 Jun 2006, 20:49
by krogothe
No, its just means you have organized competition :twisted:

Posted: 19 Jun 2006, 20:50
by AF
It aint fair though that a guy who singlehandedly takes on all the other AI's with limited internet access and low computer resources, should face a 3 man team with no internet problems or apparent computer issues.

Posted: 19 Jun 2006, 20:51
by FizWizz
krogothe wrote:No, its just means you have organized competition :twisted:
awww... KAI takes after its father :P

Posted: 19 Jun 2006, 20:53
by krogothe
AF wrote:It aint fair though that a guy who singlehandedly takes on all the other AI's with limited internet access and low computer resources, should face a 3 man team with no internet problems or apparent computer issues.
I wholeheartedly agree, life is a bitch!
(even though you have almost a year headstart, a dedicated buildtree maker and a broader player/tester base)

Posted: 19 Jun 2006, 21:17
by AF
Broader playertester base?!?!?! AAI stole it!

Lindir only does XTA anyway, and we tend to disagree about things

Posted: 19 Jun 2006, 21:20
by krogothe
krogothe wrote:I wholeheartedly agree, life is a bitch!
Now lets get on topic!

Posted: 19 Jun 2006, 22:08
by Bad_Dude
I would suggest that all AI guys work on a single killer AI that is quite stable, then if they wanted to part ways, they could start with the stable AI and build to their like.

Posted: 19 Jun 2006, 22:16
by Firenu
found and fixed the crash when kai is allied with something.
had to do with ai->cb->GetFriendlUnits(..) and assuming they were mine

Posted: 19 Jun 2006, 22:17
by FizWizz
Bad_Dude wrote:I would suggest that all AI guys work on a single killer AI that is quite stable, then if they wanted to part ways, they could start with the stable AI and build to their like.
AI coders are territorial animals, it ain't gonna happen.

Posted: 19 Jun 2006, 22:22
by krogothe
Bad_Dude wrote:I would suggest that all AI guys work on a single killer AI that is quite stable, then if they wanted to part ways, they could start with the stable AI and build to their like.
As jesus said, blessed are the children in their naivety and innocence!