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Posted: 26 May 2006, 19:46
by smoth
Posted: 26 May 2006, 22:55
by Guessmyname
Inverted spheres with pointy bits on the end right?
I believe it was zwzsg who found how these look in full 3d rather than those 4 sided 'crosshair' flares TA uses
Posted: 26 May 2006, 22:56
by smoth
*sighs* I have had them in gundam well before that thread was ever started, but noone plays that mod.

Posted: 27 May 2006, 00:11
by FLOZi
Erom wrote:I'd assume it'd be bright since bright green is an easy color to get, I mean physically. It's just burning barium salt, if memory serves.
Yep.
edit:
like this
or this:

Posted: 27 May 2006, 01:33
by Zoombie
I play your mod. Not that there is anyone to play it with, but what the hell.
Posted: 27 May 2006, 01:50
by zwzsg
Guessmyname wrote:Inverted spheres with pointy bits on the end right?
I believe it was zwzsg who found how these look in full 3d rather than those 4 sided 'crosshair' flares TA uses
Even if I was
very happy when I go that idea, I'm fairly sure I'm not the only who ever thought about harnessing the power of inverted faces to make shots with gradient look good from any angle. When I think about it, I realise that's probably how lasers in Descent were done.
Posted: 27 May 2006, 05:15
by Argh
Nice. It's really too bad that certain other things aren't working yet, like being able to attach a COB script to the weapons, otherwise we could do some super-neat stuff. Been scripting new explosion FX for some things, but they aren't... transferable yet.
Posted: 27 May 2006, 05:32
by smoth
Updated it. The file now contains missiles/bombs, tracer rounds and the plasma shots.
Posted: 27 May 2006, 06:47
by Zoombie
New FX splosions? Like 'good' ones, insted of the rather limp ones we have now?
Will we finnaly have mushroom clouds?
Posted: 27 May 2006, 15:55
by Caydr
No, foo
Posted: 27 May 2006, 19:05
by Zoombie
Awww foo.
Posted: 27 May 2006, 19:42
by Comp1337
FOO-BAR
Posted: 01 Jun 2006, 20:48
by Erom
baz?