Posted: 28 Apr 2006, 18:18
while there are little problems here and there, i think TA:S is doing great at where it is right now.
the right click did bug me the first game but after 2 games, i was used to it. now i'm messed up when i play left clicking games. its just something that takes getting used to. it's not that the dev's are trying to get people not to like it, it's that there are more pressing things in development, like the new GUI(if it ever comes out).
about your gf self-Ding her comm, that was her fault. even if you press ctrl+d, the message board relays whats going on. if the keys bother you, there is a log in the spring folder that can change the order.
pathfinding is bad but not terrible. having played TA way back, i remember when there'd be 150+ units, pathfinding was nonexistent. units would just drive forward and run into anything they could. it would be minutes before they would move. also, when moving groups of units, they'd start the do semi-circle turns and end up running into each other. units do have bad pathfinding in spring but it doesn't bother me most of the time.
the problem with units not obeying commands does happen but rarely. i lost 15 brawlers because they refused to attack a mobile AA tank. the best thing to do is move them to the area where you want them to attack and then tell them to attack. haven't had a problem since.
GUI is too cluttered? i find it less cluttered then most GUI's. if you don't like the position of a certain bar, you can move it anywhere.
the minimap does annoy me as well. you can't order units somewhere on it but i'm used to it by now. i just use it to get to a map quickly.
the thrid person view is great when a unit gets stuck. i don't know how many times i've had a unit stuck in trees, on buildings, or land in general. i took control of him and got him out of there with ease.
as for the shift+esc not getting a prompt, when was the last time you saw a game with that as the escape? if you press esc, it tells you to press shift+esc to exit the game. i have never found it to be a problem.
you make great points about it not being newb friendly but many games come to mind, esp earth 2150. have you played that game? its a nightmare for new users. i spent days getting used to it. it only takes a few games to get used to spring. i don't think there is a game out there that is really newb friendly. while it would be nice, we'd probably be dealing with a childs game then.
when you play the game with others online, usually we can all answer a question you have. i never had a problem with someone not knowing what something does or what you need to press to do something. they'd ask and me or someone else would tell them.
the right click did bug me the first game but after 2 games, i was used to it. now i'm messed up when i play left clicking games. its just something that takes getting used to. it's not that the dev's are trying to get people not to like it, it's that there are more pressing things in development, like the new GUI(if it ever comes out).
about your gf self-Ding her comm, that was her fault. even if you press ctrl+d, the message board relays whats going on. if the keys bother you, there is a log in the spring folder that can change the order.
pathfinding is bad but not terrible. having played TA way back, i remember when there'd be 150+ units, pathfinding was nonexistent. units would just drive forward and run into anything they could. it would be minutes before they would move. also, when moving groups of units, they'd start the do semi-circle turns and end up running into each other. units do have bad pathfinding in spring but it doesn't bother me most of the time.
the problem with units not obeying commands does happen but rarely. i lost 15 brawlers because they refused to attack a mobile AA tank. the best thing to do is move them to the area where you want them to attack and then tell them to attack. haven't had a problem since.
GUI is too cluttered? i find it less cluttered then most GUI's. if you don't like the position of a certain bar, you can move it anywhere.
the minimap does annoy me as well. you can't order units somewhere on it but i'm used to it by now. i just use it to get to a map quickly.
the thrid person view is great when a unit gets stuck. i don't know how many times i've had a unit stuck in trees, on buildings, or land in general. i took control of him and got him out of there with ease.
as for the shift+esc not getting a prompt, when was the last time you saw a game with that as the escape? if you press esc, it tells you to press shift+esc to exit the game. i have never found it to be a problem.
you make great points about it not being newb friendly but many games come to mind, esp earth 2150. have you played that game? its a nightmare for new users. i spent days getting used to it. it only takes a few games to get used to spring. i don't think there is a game out there that is really newb friendly. while it would be nice, we'd probably be dealing with a childs game then.
when you play the game with others online, usually we can all answer a question you have. i never had a problem with someone not knowing what something does or what you need to press to do something. they'd ask and me or someone else would tell them.