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Posted: 28 Apr 2006, 04:24
by Egarwaen
Das Bruce wrote:Won't work, code it.
Why not?
Posted: 28 Apr 2006, 05:01
by SinbadEV
short answer, you can update files in the wiki... long answer... throw together a good enough PHP/CGI script to handle it and talk to fnordia about adding it to the server... or that guy who was doing free hosting at
http://www.ta-spring.com/ ... I think he knew sometyhing about PHP/CGI to get something working... maybe talk to him... or go bug the old
http://www.phoenixworx.org/ta/default.aspx guys and see if you can port their code...
Posted: 28 Apr 2006, 05:05
by Egarwaen
It's not so much the server-side support that's difficult as the client-side stuff. But I'm also not sure it's necessary. I'd like to know why a KoAA-style system of rules using the current software isn't enough. Rule #1 (there's lots of rule #1s) of software design: don't code it unless you have to.
I've got the skills to handle it, I just don't have the time. I have way too many projects on the go already.
Posted: 04 May 2006, 23:39
by Dragon45
We could do something like a meta-game Galactic Conquest... SWTAWIS for spaceship battles (if proper collision detection is ever implemented) and SWTA for ground battles...
Posted: 04 May 2006, 23:55
by wizard8873
wow, theres still people playing on phoenixworks. anyways, why not make it so that clans get ceratin planets. lets say that there are 15 clans that are registered, make 30+worlds and have them play against each other, it would be a kinda ladder type play.
Posted: 05 May 2006, 06:02
by Das Bruce
How about for each mod, and this is set up by mod creator or appointed person(s), we have a meta universe similar to the one in PW but points can be areas and it has a custom background, and each clan equals an empire, you'd have to restrict it to the larger end of the clan pool so you can get a game as often as possible but it would be pretty awesome if you ask me.
Posted: 05 May 2006, 10:39
by Drone_Fragger
Ya. Now, Whos gonna code it?
*pokes*
Posted: 01 Jun 2006, 20:59
by CompWiz
massively mutiplayer online RTS