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Posted: 05 Apr 2006, 21:49
by NOiZE
Already played a couple of games.
This sure is fun! I might be biased....
you better protect him and your base, no more relying on D-Gun, but it's build and move speed offer new oppurtunity's

Posted: 05 Apr 2006, 21:56
by Bhaal
yeah it is nice, but i think hc builds a bit too fast

Posted: 05 Apr 2006, 22:17
by Egarwaen
Forboding Angel wrote:Hover Comm == Faster, Goes OVER water as opposed to under... Moves fast no matter whether he's on land or water.
He's also sub-proof, isn't he?
Posted: 05 Apr 2006, 22:38
by NOiZE
I uploaded a nice replay of a 2v2 AAHC game to Gamereplays.org
got get it here:
http://www.gamereplays.org/community/in ... opic=87424
Posted: 05 Apr 2006, 23:11
by emmanuel
hey you have copy my commander =
arf arf arf
(a joke sorry_)
Posted: 05 Apr 2006, 23:48
by ginekolog
i like this mod, makes comm more valueable + stops ppl from crying when they get commbombed in comm continue or die fast in comm end game.
Comm might be too good now, duno yet. His worktime is insane, yet even 3 gunships would kill it (whichs is good, protect it)
Posted: 06 Apr 2006, 01:05
by Dragon45
Needs a new model...
Posted: 06 Apr 2006, 01:55
by Leaderz0rz
I haven't got a chance to play with it yet, but I think his insane build time is balanced by the fact you always have to protect him from air,sea,land so if you don't build antiair then he would get owned, same goes if you don't build enough land protection etc.
Posted: 06 Apr 2006, 08:44
by NOiZE
Dragon45 wrote:Needs a new model...
model me some
Posted: 07 Apr 2006, 03:34
by Caydr
Someone post a reminder for me in the main AA thread and I'll include this in the next version as a mutator.
Posted: 07 Apr 2006, 04:08
by Egarwaen
Caydr wrote:Someone post a reminder for me in the main AA thread and I'll include this in the next version as a mutator.
Done!
Posted: 07 Apr 2006, 06:43
by Forboding Angel
noize... Dude, you just rock :D
Posted: 09 May 2006, 13:24
by NOiZE
Updated for 1.46:
HP is down from 10.000 to 6000
Workertime is down from 1000 to 500
http://www.fileuniverse.com/?p=showitem&ID=2852
Posted: 09 May 2006, 19:47
by Guessmyname
Forboding Angel wrote:Hover Comm == Faster, Goes OVER water as opposed to under... Moves fast no matter whether he's on land or water.
There are a lot of good reasons to make the comm a hovercraft.
We should make a "Jesus Commander" that walks on water :P
Posted: 09 May 2006, 19:59
by Forboding Angel
/me looks at Noize
Posted: 09 May 2006, 21:56
by FizWizz
Guessmyname wrote:Forboding Angel wrote:Hover Comm == Faster, Goes OVER water as opposed to under... Moves fast no matter whether he's on land or water.
There are a lot of good reasons to make the comm a hovercraft.
We should make a "Jesus Commander" that walks on water

yeah, and he can turn water into wi- err.... energy into metal
