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Posted: 27 Jan 2006, 22:00
by Veylon
I don't know. This is a pretty confusing topic. Maybe we should be asking what kinds of categories that there can be, and then assigning each unit a value from 0 to 1 on how much it fits the archetype of that category. For instance, a scout unit might be one with a high speed-to-metal cost.

I'm going to check my neural net stuff and see if I can make a unit-sorter of some kind that takes in the units abilites and attributes and spits out the best fit or spreads it across several categories.