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Re: NEW! 25 Apr 2015! [teh]decay BA 8.15 widgets pack UPDATED
Posted: 25 Apr 2015, 17:36
by Floris
Here is a list of my changes: (25 april)
- advanced playerlist: added country flags, show inactive specs, lockcamera icons, auto scales dependant on resolution
- self-d icons: displayed slightly larger
- allyresourcebars: now draggable witth middlemouse, auto scales dependant on resolution, keeps a relative position on screen.
- xrayshader: disabled the disabling at lowfps (cause it didnt work properly yet)
- console: text slightly bigger again. strips shadows chance feedback
- shadow quality manager: stripped quality change message
- healthbars: borders slightly larger
- SelectionButtons: smaller icons
- Idle builders: displayed a bit larger
- eco-stats: fixed guishader visible when team was disabled, snaps all the way to the top instead of 1 pixel room
- lockcamera: stripped all the rendering parts, is api only
- allycursors: added api for advplayerlist to read
Re: NEW! 25 Apr 2015! BA 8.15 widgets pack UPDATED
Posted: 26 Apr 2015, 22:42
by jamerlan
Good Job! Updated "main" post with these details. Thank you [teh]Flow!
Re: NEW! 25 Apr 2015! BA 8.15 widgets pack UPDATED
Posted: 14 May 2015, 19:09
by FabriceFABS
Gooooooooooooooooooood thank you Floris and Jameyrian.
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 16 May 2015, 20:06
by FabriceFABS
Up !
With the package, Is there a conflict between 2 LUA scripts ?
I got no more names displayed under Specs / Team allies (Already checked out CRTL+F11).
Reloading the widget will fix it but not for long.
Did some of you tested / tried this package ?
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 16 May 2015, 20:33
by jamerlan
FabriceFABS wrote:With the package, Is there a conflict between 2 LUA scripts ?
No conflicts. Some widgets like "Adv player list mod" and "Adv player list" - are just alternatives to each other. Just disable one.
FabriceFABS wrote:I got no more names displayed under Specs / Team allies (Already checked out CRTL+F11).
Are you talking about "AdvPlayersList mod" widget? If yes - then click on "Specs" line.
"Spectators label: click to unfold/fold. (leave folded when playing, so you don't accidently share units to wrong person)"
I promote everyone to use this "AdvPlayersList mod" widget. Its awesome! Details here:
viewtopic.php?f=23&t=32952
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 17 May 2015, 01:16
by FabriceFABS
Hi Jamerian,
Sorry by
Code: Select all
I got no more names displayed under Specs / Team allies (Already checked out CRTL+F11).
I was not precise.
I mean the
gui_ba_ally_cursors.lua doesn't work anymore with the packagezip here.
I've removed all to put it back alone, picked from Floris' forum page.
I compared Floris' script and package gui_ba_ally_cursors.lua script and both are exactly the same.
Do you see names correctly under each mouse ? and on each games ?
Sometimes when I reload widget it works, but not sure it still works on next game(s).
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 17 May 2015, 10:44
by jamerlan
This widget shows name tags when you are zoomed in. I can guess that you are zoomed out too much to see them
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 17 May 2015, 23:37
by FabriceFABS
Well, I redo from scratch the installation of the zip archives.
I don't know now why, but everything works well since 2 or 3 games...
And for your information, mouse's name owner (spec and players) are always displayed, even if we are zomming in/out.
Thank you for the try...
FABS
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 18 May 2015, 11:40
by jamerlan
FabriceFABS wrote:And for your information, mouse's name owner (spec and players) are always displayed, even if we are zomming in/out.
For me it disappears when I zoom out too much. Probably I have a different version then... sorry :-)
Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 19 May 2015, 15:03
by FabriceFABS
Np that's ok !

Re: NEW! 25 Apr 2015! BA 8.17 widgets pack UPDATED
Posted: 20 Jun 2015, 00:13
by jamerlan
Updated "Passive builders" widget to exclude "Commando" from "passive builders. It will allow him to build mines faster.
I am not going to update "widgets pack" in the nearest future. So just posting a link to updated widget here:
https://github.com/SpringWidgets/passiv ... ses/tag/v3
Re: [OLD! OUTDATED!] 25 Apr 2015! BA 8.17 widgets pack
Posted: 25 Jul 2015, 22:18
by jamerlan
Most of these widgets are UPDATED and INCLUDED in BA 9.00!! Please remove these custom widgets from your Widgets folder!
Re: [OLD! OUTDATED!] 25 Apr 2015! BA 8.17 widgets pack
Posted: 26 Jul 2015, 06:11
by Forboding Angel
And here we have exactly the reason why widgets in userland are an awful idea.
Re: [OLD! OUTDATED!] 25 Apr 2015! BA 8.17 widgets pack
Posted: 26 Jul 2015, 12:21
by jamerlan
Forboding Angel wrote:And here we have exactly the reason why widgets in userland are an awful idea.
these widgets in user land helped to find bugs/fix them and gather feedback/ideas. BA have 2 more maintainers because of the userland widgets
Re: [OLD! OUTDATED!] 25 Apr 2015! BA 8.17 widgets pack
Posted: 26 Jul 2015, 12:29
by Silentwings
Some of these widgets would never have existed, and most would never have received recent attention, without the ability to have userland widgets - because I wasn't willing to clean/maintain them so I wasn't able to add them to BA. Userland widgets have a useful role in cases where the development community and the player base are not fully separated.
Also, if a game doesn't want them, its a one line code change to not have them...
Now that I think of it, its not that difficult to add a button to the widget selector/handler that deletes any duplicated userland widgets.
In any case, "old/outdated" -> Locked.