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OTAI 1.05 using XTA V0.66
Posted: 05 Jan 2006, 08:48
by alaney3
I tryed again on 3 other maps OTAI by its self and with AAI playing XTA v.66 and it contiuned to give me sync errors and hog the CPU , but it doesent start this intill aprox 30 minutes into a game them it is unplayable.
Posted: 05 Jan 2006, 11:25
by IMSabbel
I noticed that sometimes, this cpu hogging stopps after you have endured it for 5 minutes or so, and for the rest of the game it proceeds smoothly.
Posted: 05 Jan 2006, 13:21
by Chocapic
its very weird, but ive noticed that if u pause it doesnt help but if u unpause it it'll come to life within a certain time ( but at this time the cpu hogs are already quite frequent).
Posted: 05 Jan 2006, 20:43
by Veylon
Hmm... There seem to be a lot of complaints about the CPU Hogging. That might have to do with the logging. I'll try to cut it down and see what else I can do about it for v1.07.