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Re: Lava Shader 2.3, Drop in package for your map
Posted: 07 Feb 2017, 07:49
by The Yak
Bumping this again incase anyone knows why.
Re: Lava Shader 2.3, Drop in package for your map
Posted: 07 Feb 2017, 09:42
by Forboding Angel
They work fine in Volcanic Basin. Maybe check the cegs in VB and compare any differences to the maps you've been testing.
Re: Lava Shader 2.3, Drop in package for your map
Posted: 07 Feb 2017, 19:09
by FLOZi
Do your test maps have gamedata/resources.lua?
Re: Lava Shader 2.3, Drop in package for your map
Posted: 08 Feb 2017, 04:26
by The Yak
Forboding Angel wrote:They work fine in Volcanic Basin. Maybe check the cegs in VB and compare any differences to the maps you've been testing.
They don't appear to be working fine at all.
Do your test maps have gamedata/resources.lua?
All lavamaps I've tested have resources_map.lua, including the one Forb mentioned.
Re: Lava Shader 2.3, Drop in package for your map
Posted: 08 Feb 2017, 07:55
by Forboding Angel
VB uses resources_map.lua
And it works fine. If you are getting squares, those are usually caused by a screwed up sprite in your bitmaps.
Re: Lava Shader 2.3, Drop in package for your map
Posted: 08 Feb 2017, 18:51
by hokomoko
Re: Lava Shader 2.3, Drop in package for your map
Posted: 10 Feb 2017, 05:53
by The Yak
Thanks a ton