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Re: Balance problems

Posted: 12 Mar 2013, 22:07
by scifi
well i find it decent enough the fix ;/.

if you do find it excessive, then alter the mex aim point.

Re: Balance problems

Posted: 18 Mar 2013, 20:39
by Hermuld
Moar balance suggestions

-Aircons have crazy good buildpower nowadays, do we rly want that?

-Cans are easy to spam cause buildtime is low. Pretty much kills anything. Maybe increase buildtime and nerf dmg a bit?

-Raven is way too fast for heavy artillery unit